TRIBAL-STATE GAMING COMPACT (2020)

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TRIBAL-STATE GAMING COMPACT

BETWEEN

THE STATE OF CALIFORNIA

AND

THE SHINGLE SPRINGS BAND

OF MIWOK INDIANS

TABLE OF CONTENTS

PREAMBLE

1

Sec. 1.0.

Purposes and Objectives.

3

Sec. 2.0.

Definitions.

4

Sec. 3.0.

Scope of Class III Gaming Authorized.

9

Sec. 4.0.

Authorized Number of Gaming Devices, Location of

Gaming Facilities, Cost Reimbursement, and Mitigation.

10

Sec. 4.1.

Authorized Number of Gaming Devices.

10

Sec. 4.2.

Authorized Gaming Facilities.

10

Sec. 4.3.

Special Distribution Fund.

10

Sec. 4.3.1. Use of Special Distribution Funds.

12

Sec. 4.4.

Cost Reimbursement and Mitigation to Local Governments.

13

Sec. 4.5.

Quarterly Payments and Quarterly Contribution Report.

13

Sec. 4.6.

Exclusivity.

16

Sec. 4.7.

Revenue Contributions.

17

Sec. 4.8.

Revenue Sharing Obligations Owed Under the 2012

Amended Compact.

18

Sec. 5.0.

Revenue Sharing With Non-Gaming and Limited-Gaming

Tribes.

18

Sec. 5.1.

Definitions.

18

Sec. 5.2.

Payments to the Revenue Sharing Trust Fund or the Tribal

Nation Grant Fund.

21

i

Sec. 5.3.

Provision for Credits Related to Payments Due Under

Section 5.2.

23

Sec. 6.0.

Licensing.

27

Sec. 6.1.

Gaming Ordinance and Regulations.

27

Sec. 6.2.

Tribal Ownership, Management, and Control of Gaming

Operation.

28

Sec. 6.3.

Prohibitions Regarding Minors.

28

Sec. 6.4.

Licensing Requirements and Procedures.

28

Sec. 6.4.1. Summary of Licensing Principles.

28

Sec. 6.4.2. Gaming Facility.

29

Sec. 6.4.3. Gaming Employees.

33

Sec. 6.4.4. Gaming Resource Suppliers.

35

Sec. 6.4.5. Financial Sources.

38

Sec. 6.4.6. Processing Tribal Gaming License Applications.

43

Sec. 6.4.7. Suitability Standard Regarding Gaming Licenses.

46

Sec. 6.4.8. Background Investigations of Applicants.

46

Sec. 6.4.9. Temporary Licensing of Gaming Employees.

49

Sec. 6.5.0. Tribal Gaming License Issuance.

49

Sec. 6.5.1. Denial, Suspension, or Revocation of Licenses.

50

Sec. 6.5.2. Renewal of Licenses; Extensions; Further Investigation.

50

ii

Sec. 6.5.3. Identification Cards.

51

Sec. 6.5.4. Fees for Tribal Gaming License.

52

Sec. 6.5.5. Suspension of Tribal Gaming License.

52

Sec. 6.5.6. State Determination of Suitability Process.

52

Sec. 6.6.

Submission of New Application.

55

Sec. 7.0.

Approval and Testing of Gaming Devices.

55

Sec. 7.1.

Gaming Device Approval.

55

Sec. 7.2.

Gaming Test Laboratory Selection.

56

Sec. 7.3.

Maintenance of Records of Testing Compliance.

57

Sec. 7.4.

State Gaming Agency Inspections.

58

Sec. 7.5.

Technical Standards.

59

Sec. 7.6.

Transportation of Gaming Devices.

59

Sec. 8.0.

Inspections.

60

Sec. 8.1.

Investigation and Sanctions.

60

Sec. 8.2.

Assistance by State Gaming Agency.

61

Sec. 8.3.

Access to Premises by State Gaming Agency; Notification;

Inspections.

61

Sec. 8.4.

Inspection, Copying and Confidentiality of Documents.

62

Sec. 8.5.

Cooperation with Tribal Gaming Agency.

64

Sec. 8.6.

Compact Compliance Review.

65

iii

Sec. 8.7.

Waiver of Materials.

65

Sec. 9.0.

Rules and Regulations for the Operation and Management

of the Gaming Operation and Facility.

65

Sec. 9.1.

Adoption of Regulations for Operation and Management;

Minimum Standards.

65

Sec. 9.1.1. Minimum Internal Control Standards (MICS).

68

Sec. 9.2.

Program to Mitigate Problem Gambling.

71

Sec. 9.3.

Enforcement of Regulations.

72

Sec. 9.4.

State Civil and Criminal Jurisdiction.

72

Sec. 9.5.

Tribal Gaming Agency Members.

72

Sec. 9.6.

Uniform Tribal Gaming Regulations.

73

Sec. 10.0.

Patron Disputes.

74

Sec. 11.0.

Off-Reservation Environmental and Economic Impacts.

77

Sec. 11.1.

Tribal Environmental Impact Report.

77

Sec. 11.2.

Notice of Preparation of Draft TEIR.

79

Sec. 11.3.

Notice of Completion of Draft TEIR.

80

Sec. 11.4.

Issuance of Final TEIR.

81

Sec. 11.5.

Cost Reimbursement to County.

82

Sec. 11.6.

Failure to Prepare Adequate TEIR.

82

Sec. 11.7.

Intergovernmental Agreement.

82

Sec. 11.8.

Arbitration.

84

iv

Sec. 12.0.

Public and Workplace Health, Safety, and Liability.

86

Sec. 12.1.

General Requirements.

86

Sec. 12.2.

Tobacco Smoke.

86

Sec. 12.3.

Health and Safety Standards.

86

Sec. 12.4.

Tribal Gaming Facility Standards Ordinance.

94

Sec. 12.5.

Insurance Coverage and Claims.

95

Sec. 12.6.

Participation in State Statutory Programs Related to

Employment.

99

Sec. 12.7.

Emergency Services Accessibility.

101

Sec. 12.8.

Alcoholic Beverage Service.

101

Sec. 12.9.

Possession of Firearms.

101

Sec. 12.10. Labor Relations.

101

Sec. 13.0.

Dispute Resolution Provisions.

102

Sec. 13.1.

Voluntary Resolution; Court Resolution.

102

Sec. 13.2.

Arbitration Rules for the Tribe and the State.

103

Sec. 13.3.

No Waiver or Preclusion of Other Means of Dispute

Resolution.

104

Sec. 13.4.

Limited Waiver of Sovereign Immunity.

104

Sec. 13.5.

Judicial Remedies for Material Breach.

105

Sec. 14.0.

Effective Date and Term of Compact.

106

v

Sec. 14.1.

Effective Date.

106

Sec. 14.2.

Term of Compact; Termination.

106

Sec. 15.0.

Amendments; Renegotiations.

106

Sec. 15.1.

Amendment by Agreement.

106

Sec. 15.2.

Negotiations for a New Compact.

107

Sec. 15.3.

Changes in the Law.

107

Sec. 15.4.

Requests to Amend or to Negotiate a New Compact.

107

Sec. 15.5.

Entitlement to Renegotiate Compact Based on Changed

Market Conditions.

108

Sec. 15.6.

Entitlement to Renegotiate Compact Based on State

Authorization of New Forms of Class III Gaming.

108

Sec. 15.7.

Continued Effect of Intergovernmental Agreements.

108

Sec. 16.0.

Notices.

108

Sec. 17.0.

Changes to IGRA.

109

Sec. 18.0.

Miscellaneous.

109

Sec. 18.1.

Third Party Beneficiaries.

109

Sec. 18.2.

Complete Agreement.

109

Sec. 18.3.

Construction.

109

Sec. 18.4.

Successor Provisions.

109

Sec. 18.5.

Ordinances and Regulations.

110

Sec. 18.6.

Calculation of Time.

110

vi

Sec. 18.7.

Force Majeure.

110

Sec. 18.8.

Not a Model Compact.

111

Sec. 18.9.

Representations.

111

APPENDICES

A.

Legal Description and Map of the Shingle Springs Band of Miwok

Indians’ Gaming Eligible Land

A-1

B.

Off-Reservation Environmental Impact Analysis Checklist

B-1

C.

Tribal Labor Relations Ordinance

C-1

D.

Off-Track Satellite Wagering

D-1

vii

TRIBAL-STATE COMPACT

BETWEEN THE STATE OF CALIFORNIA

AND THE SHINGLE SPRINGS BAND OF MIWOK INDIANS

The Shingle Springs Band of Miwok Indians (Tribe), a federally recognized

Indian tribe listed in the Federal Register, and the State of California (State) enter

into this tribal-state class III gaming compact (Compact) pursuant to the Indian

Gaming Regulatory Act of 1988 (IGRA).

PREAMBLE

WHEREAS, the Tribe is a sovereign tribal government recognized by the United

States, and consisting of people whose forebears were settled long ago on a

federally-owned parcel in the County of El Dorado, California, and that came to be

known as Shingle Springs Rancheria (Verona Tract); and

WHEREAS, federal agents acquired the 160-acre Shingle Springs Rancheria in

1920, to provide a much needed home base for the Tribe, then comprised of

homeless Indians emanating from El Dorado, Sutter and Sacramento counties, and

generally known as the “Sacramento-Verona Band of Homeless Indians”; and

WHEREAS, originally comprised of 34 persons, the Tribe thereafter came to be

federally recognized as the “Shingle Springs Band of Miwok Indians,” and today

counts over 460 among its citizenry, with a government that operates a gaming

facility, a gas station, and a health clinic that serves both the tribal and non-tribal

community; and

WHEREAS, the Tribe first pursued the promise of economic development

through gaming in 1999, by negotiating and entering a gaming compact with the

State as required by IGRA, specifically, the “Tribal-State Compact between the

State of California and the Shingle Springs Band of Miwok Indians, Shingle

Springs Rancheria,” which was executed by the State on October 8, 1999 and

executed by the Tribe on September 23, 1999 (1999 Compact); and

WHEREAS, after entering the 1999 Compact, the Tribe spent several years and

significant resources developing a Gaming Facility that would generate the

revenue stream needed to strengthen the Tribe’s government, and provide for the

health, housing, education, employment, and general welfare of its citizens; and

WHEREAS, the Tribe faced considerable challenges establishing the Gaming

Facility given the reservation’s limited access to a public access road, which, in

1

addition to obtaining pre-development entitlements and subsequent litigation

related to the pre-development entitlements, resulted in substantial delays and

project costs; and

WHEREAS, in or around December 2008, nearly a decade after entering its 1999

Compact with the State, the Tribe finished construction of a Gaming Facility and

the extensive public infrastructure needed to provide the general public access to

and from Shingle Springs Rancheria and thereby enable the Tribe to operate the

Gaming Facility on its reservation; and

WHEREAS, in 2008, the State and the Tribe entered into the Amendment to the

Tribal-State Compact Between the State and the Tribe (2008 Amendment), which,

among other things, significantly increased the revenue payments to the State,

while also increasing the number of Gaming Devices the Tribe could operate; and

WHEREAS, since the time that the State and the Tribe entered into the 2008

Amendment, circumstances in the economy and market competition have changed,

which have caused and will continue to cause a substantial reduction in revenues

generated at the Gaming Facility in comparison to those that were anticipated; and

WHEREAS, since the Tribe’s and State’s entry into the 2008 Amendment,

circumstances in the economy and market competition worsened, substantially

reducing revenues generated at the Gaming Facility, far below what had been

previously projected; and

WHEREAS, in order for the Tribe to improve its fiscal condition, while meeting

its short and long-term financial obligations, the State and the Tribe agreed in 2012

to re-structure the Tribe’s payment obligations to the State, thereby enabling the

Tribe to also restructure its financial arrangements with local governments and its

primary creditors and entered into the Amended and Restated Tribal-State

Compact Between the State of California and the Shingle Springs Band of Miwok

Indians (2012 Amended Compact); and

WHEREAS, the State and the Tribe recognize that the exclusive rights that the

Tribe will enjoy under this Compact create a unique opportunity for the Tribe to

operate a Gaming Facility in an economic environment free of non-tribal

competition from the operation of slot machines on non-Indian lands in California

and that this unique economic environment is of great value to the Tribe; and

WHEREAS, the Tribe remains committed to improving the environment,

education status, and the health, safety and general welfare of its citizenry, while

2

supporting local government agencies and enhancing the surrounding community;

and

WHEREAS, the Tribe reaffirms its commitment to provide to the State, on a

sovereign-to-sovereign basis, and to local jurisdictions, fair cost reimbursement

and mitigation pursuant to this Compact on a payment schedule; and

WHEREAS, the Tribe and the State share a joint sovereign interest in ensuring

that Gaming Activities are free from criminal and other undesirable elements; and

WHEREAS, this Compact will afford the Tribe primary responsibility over the

regulation of its Gaming Facility and will enhance the Tribe’s economic

development and self-sufficiency; and

WHEREAS, the State and the Tribe have therefore concluded that this Compact is

designed to enhance the Tribe’s economic development and self-sufficient and to

protect the interests of the Tribe and its citizens, the surrounding community, and

the California public, and will promote and secure long-term stability, mutual

respect, and mutual benefits; and

WHEREAS, upon publication of notice of approval in the Federal Register

pursuant to 25 U.S.C. § 2710(d)(8)(D), this Compact replaces and supersedes in its

entirety the 2012 Amended Compact; and

WHEREAS, the State and the Tribe agree that all terms of this Compact are

intended to be binding and enforceable.

NOW, THEREFORE, the Tribe and the State agree as set forth herein:

SECTION 1.0. PURPOSES AND OBJECTIVES.

The terms of this Compact are designed and intended to:

(a)

Evidence the goodwill and cooperation of the Tribe and the State in

fostering a mutually respectful government-to-government

relationship that will serve the mutual interests of the parties.

(b)

Enhance and implement a means of regulating Class III Gaming to

ensure its fair and honest operation in a way that protects the interests

of the Tribe, the State, its citizens, and local communities in

accordance with IGRA, and through that regulated Class III Gaming,

enable the Tribe to develop self-sufficiency, promote tribal economic

3

development, and generate jobs and revenues to support the Tribe’s

government and its governmental services and programs.

(c)

Promote ethical practices in conjunction with Class III Gaming,

through the licensing and control of persons and entities employed in,

or providing goods and services to, the Gaming Operation, protect

against the presence or participation of persons whose criminal

backgrounds, reputations, character, or associations make them

unsuitable for participation in gaming, thereby maintaining a high

level of integrity in tribal government gaming, and protect the patrons

and employees of the Gaming Operation and Gaming Facility and the

local communities.

(d)

Achieve the objectives set forth in the preamble.

SECTION 2.0. DEFINITIONS.

Sec. 2.1. “Applicable Codes” means the Shingle Springs Band of Miwok

Indians Gaming Facility Standards Ordinance, approved on August 22, 2013, and

the standards of the California Building Standards Code and the California Public

Safety Code applicable to the County, as set forth in titles 19 and 24 of the

California Code of Regulations, as those regulations may be amended during the

term of this Compact, including, but not limited to, codes for building, electrical,

energy, mechanical, plumbing, fire and safety. To the extent there is any conflict

between the Shingle Springs Band of Miwok Indians Gaming Facility Standards

Ordinance and the foregoing California laws and regulations, the California laws

and regulations shall apply.

Sec. 2.2. “Applicant” means an individual or entity that applies for a tribal

gaming license or for a State Gaming Agency determination of suitability.

Sec. 2.3. “Association” means an association of California tribal and state

gaming regulators, the membership of which comprises up to two (2)

representatives from each tribal gaming agency of those tribes with whom the State

has a Class III Gaming compact or Secretarial Procedures prescribed by the

Secretary of the Department of the Interior pursuant to 25 U.S.C.

§ 2710(d)(7)(B)(vii) under IGRA, and up to two (2) delegates each from the

California Department of Justice, Bureau of Gambling Control and the California

Gambling Control Commission.

Sec. 2.4. “City” means any incorporated city that may exist within ten (10)

miles of the Gaming Facility.

4

Sec. 2.5. “Class III Gaming” means the forms of class III gaming defined as

such in 25 U.S.C. § 2703(8) and by the regulations of the National Indian Gaming

Commission.

Sec. 2.6. “Commission” means the California Gambling Control

Commission, or any successor agency of the State.

Sec. 2.7. “Compact” means this Tribal-State Compact Between the State of

California and the Shingle Springs Band of Miwok Indians.

Sec. 2.8. “County” means the County of El Dorado, California, a political

subdivision of the State.

Sec. 2.9. “Financial Source” means any person or entity who, directly or

indirectly, extends financing in connection with the Tribe’s Gaming Facility or

Gaming Operation.

Sec. 2.10. “Gaming Activity” or “Gaming Activities” means the Class III

Gaming activities authorized under this Compact.

Sec. 2.11. “Gaming Device” means any slot machine within the meaning of

article IV, section 19, subdivision (f) of the California Constitution. For purposes

of calculating the number of Gaming Devices, each player station or terminal on

which a game is played constitutes a separate Gaming Device, irrespective of

whether it is part of an interconnected system to such terminals or stations.

“Gaming Device” includes, but is not limited to, video poker, but does not include

electronic, computer, or other technological aids that qualify as class II gaming (as

defined under IGRA).

Sec. 2.12. “Gaming Employee” means any natural person who (a) conducts,

operates, maintains, repairs, accounts for, or assists in any Gaming Activities, or is

in any way responsible for supervising such Gaming Activities or persons who

conduct, operate, maintain, repair, account for, assist, or supervise any such

Gaming Activities, (b) is in a category under federal or tribal gaming law requiring

licensing, or (c) is a person whose employment duties require or authorize access

to areas of the Gaming Facility in which any activities related to Gaming Activities

are conducted but that are not open to the public.

Sec. 2.13. “Gaming Facility” or “Facility” means any building in which

Gaming Activities or any Gaming Operations occur, or in which business records,

receipts, or funds of the Gaming Operation are maintained (excluding offsite

5

facilities primarily dedicated to storage of those records, and financial institutions),

and all rooms, buildings, and areas, including hotels, parking lots, and walkways, a

principal purpose of which is to serve the activities of the Gaming Operation and

Facility rather than providing that operation with an incidental benefit, provided

that nothing herein prevents the conduct of class II gaming (as defined under

IGRA) therein. Nothing herein shall be construed to apply in a manner that does

not directly relate to the operation of Gaming Activities.

Sec. 2.14. “Gaming Operation” means the business enterprise that offers

and operates Gaming Activities, whether exclusively or otherwise.

Sec. 2.15. “Gaming Ordinance” means a tribal ordinance or resolution duly

authorizing the conduct of Gaming Activities on the Tribe’s Indian lands in

California and approved under IGRA.

Sec. 2.16. “Gaming Resources” means any goods or services provided or

used in connection with Gaming Activities, whether exclusively or otherwise,

including, but not limited to, equipment, furniture, Gaming Devices and ancillary

equipment, implements of Gaming Activities such as playing cards, furniture

designed primarily for Gaming Activities, maintenance or security equipment and

services, and Class III Gaming consulting services. “Gaming Resources” does not

include professional accounting and legal services.

Sec. 2.17. “Gaming Resource Supplier” means any person or entity who,

directly or indirectly, does, or is deemed likely to, manufacture, distribute, supply,

vend, lease, purvey, or otherwise provide to the Gaming Operation or Gaming

Facility at least twenty-five thousand dollars ($25,000) in Gaming Resources in

any twelve (12)-month period, or who, directly or indirectly, receives, or is deemed

likely to receive, in connection with the Gaming Operation or Gaming Facility, at

least twenty-five thousand dollars ($25,000) in any consecutive twelve (12)-month

period, provided that the Tribal Gaming Agency may exclude a purveyor of

equipment or furniture that is not specifically designed for, and is distributed

generally for use other than in connection with, Gaming Activities, if, but for the

purveyance, the purveyor is not otherwise a Gaming Resource Supplier as defined

herein, the compensation received by the purveyor is not grossly disproportionate

to the value of the goods or services provided, and the purveyor is not otherwise a

person who exercises a significant influence over the Gaming Operation.

Sec. 2.18. “IGRA” means the Indian Gaming Regulatory Act of 1988 (PL

100-497, 18 U.S.C. §§ 1166-1168, 25 U.S.C. § 2701 et seq.), and any amendments

thereto, as interpreted by all regulations promulgated thereunder.

6

Sec. 2.19. “Interested Persons” means (i) all local, state, and federal

agencies in El Dorado County, the State, and the United States, which, if a Project

were not taking place on Indian lands, would have responsibility for approving the

Project or would exercise authority over the natural resources that may be affected

by the Project; (ii) any incorporated city within ten (10) miles of the Project; and

(iii) persons, groups, or agencies that request in writing a notice of preparation of a

draft tribal environmental impact report described in section 11.0, or have

commented on the Project in writing to the Tribe or the County.

Sec. 2.20. “Management Contractor” means any Gaming Resource Supplier

with whom the Tribe has contracted for the management of any Gaming Activity

or Gaming Facility, including, but not limited to, any person who would be

regarded as a management contractor under IGRA.

Sec. 2.21. “Net Win” means drop from Gaming Devices, plus the

redemption value of expired tickets, less fills, less payouts, less that portion of the

Gaming Operation’s payments to a third-party wide-area progressive jackpot

system provider that is contributed only to the progressive jackpot amount.

Sec. 2.22. “NIGC” means the National Indian Gaming Commission.

Sec. 2.23. “Project” means (i) the construction of a proposed Gaming

Facility, (ii) any renovation, expansion or modification of an existing Gaming

Facility, or (iii) any other activity occurring on the reservation, the principal

purpose of which is to serve the Gaming Activities or Gaming Operation, rather

than provide the Gaming Activities or Gaming Operation with an incidental

benefit, and which may cause a Significant Effect on the Off-Reservation

Environment. This definition shall be understood to include the addition of

Gaming Devices within an existing Gaming Facility if the addition of the Gaming

Devices may cause either a direct or reasonably foreseeable indirect significant and

adverse physical change in the off-reservation environment. For purposes of this

definition, section 11.0, and Appendix B, “reservation” refers to the Tribe’s Indian

lands within the meaning of IGRA or lands otherwise held in trust for the Tribe by

the United States. “Project” does not include an activity within the scope of the

“Shingle Springs Rancheria Hotel Project” as described in the “Final

Environmental Assessment - Shingle Springs Rancheria Hotel and Casino Project,

El Dorado County, California” dated December 2001, the “Final Environmental

Impact Report / Environmental Assessment,” dated September 2002, and the

“Shingle Springs Interchange Project Final Supplemental Environmental Impact

Report,” dated August 2006, and with respect to which impacts have been

addressed. Nor does “Project” include any activity otherwise meeting the

7

definition of “Project” for which a notice of preparation has been issued pursuant

to the 2012 Amended Compact prior to the effective date of this Compact, which

the parties agree shall be governed by section 11.0 of the 2012 Amended Compact.

Sec. 2.24. “Significant Effect(s) on the Off-Reservation Environment”

occur(s) if any of the following conditions exist:

(a)

A proposed Project has the potential to degrade the quality of the offreservation environment, curtail the range of the off-reservation

environment, or achieve short-term, to the disadvantage of long-term,

environmental goals.

(b)

The possible effects of a Project on the off-reservation environment

are individually limited but cumulatively considerable. As used

herein, “cumulatively considerable” means that the incremental

effects of an individual Project are considerable when viewed in

connection with the effects of past projects, the effects of other current

projects, and the effects of probable future projects.

(c)

The off-reservation environmental effects of a Project will cause

substantial adverse effects on human beings, either directly or

indirectly.

For purposes of this definition, “reservation” refers to the Tribe’s Indian lands

within the meaning of IGRA or lands otherwise held in trust for the Tribe by the

United States.

Sec. 2.25. “State” means the State of California or an authorized official or

agency thereof designated by this Compact or by the Governor.

Sec. 2.26. “State Designated Agency” means the entity or entities

designated or to be designated by the Governor to exercise rights and fulfill

responsibilities established by this Compact.

Sec. 2.27. “State Gaming Agency” means the entities authorized to

investigate, approve, regulate and license gaming pursuant to the Gambling

Control Act (chapter 5 (commencing with section 19800) of division 8 of the

California Business and Professions Code), or any successor statutory scheme, and

any entity or entities in which that authority may hereafter be vested.

8

Sec. 2.28. “Tribal Chairperson” means the person duly elected under the

Tribe’s constitution to perform the duties specified therein, including serving as the

Tribe’s official representative.

Sec. 2.29. “Tribal Gaming Agency” means the person, agency, board,

committee, commission, or council designated under tribal law with the primary

responsibility for carrying out the Tribe’s regulatory responsibilities under IGRA

and the Tribe’s Gaming Ordinance. No person employed in, or in connection with,

the management, supervision, or conduct of any Gaming Activity may be a

member or employee of the Tribal Gaming Agency.

Sec. 2.30. “Tribe” means the Shingle Springs Band of Miwok Indians, a

federally recognized Indian tribe listed in the Federal Register, or an authorized

official or agency thereof.

SECTION 3.0. SCOPE OF CLASS III GAMING AUTHORIZED.

(a)

The Tribe is hereby authorized and permitted to operate only the

following Gaming Activities under the terms and conditions set forth

in the Compact:

(1)

Gaming Devices.

(2)

Any banking or percentage card games.

(3)

Any devices or games that are authorized under state law to the

California State Lottery, provided that the Tribe will not offer

such games through use of the Internet unless others in the state

are permitted to do so under state and federal law.

(4)

Off-track wagering on horse races at a satellite wagering

facility pursuant to the requirements of Appendix D.

(c)

Nothing herein shall be construed to authorize or permit the operation

of any Class III Gaming that the State lacks the power to authorize or

permit under article IV, section 19, subdivision (f), of the California

State Constitution.

(d)

The Tribe shall not engage in Class III Gaming that is not expressly

authorized in this Compact.

9

SECTION 4.0. AUTHORIZED NUMBER OF GAMING DEVICES,

LOCATION OF GAMING FACILITIES, COST REIMBURSEMENT, AND

MITIGATION.

Sec. 4.1. Authorized Number of Gaming Devices.

The Tribe is entitled to operate up to a total of two thousand five hundred

(2,500) Gaming Devices pursuant to the conditions set forth in section 3.0 and

sections 4.2 through and including section 5.3.

Sec. 4.2. Authorized Gaming Facilities.

The Tribe may establish and operate not more than two (2) Gaming

Facilities and engage in Class III Gaming only on eligible Indian lands held in trust

for the Tribe located within the boundaries of the Tribe’s reservation and trust

lands, as those boundaries exist and on which Class III Gaming may lawfully be

conducted under IGRA as of the execution date of this Compact, as legally

described in, and represented on the map at Appendix A hereto.

Sec. 4.3. Special Distribution Fund.

(a)

The Tribe shall pay to the State on a pro rata basis the State’s 25

U.S.C. § 2710(d)(3)(C) costs incurred for the performance of all its

duties under this Compact, including the administration and

implementation of tribal-state Class III Gaming compacts and

Secretarial procedures prescribed by the Secretary of the Department

of the Interior pursuant to 25 U.S.C. § 2710(d)(7)(B)(vii) (Secretarial

Procedures), and funding for the Office of Problem Gambling, as

determined by the monies appropriated in the annual Budget Act each

fiscal year to carry out those purposes (Appropriation). The

Appropriation and the maximum number of Gaming Devices operated

by all federally recognized tribes in California pursuant to tribal-state

Class III Gaming compacts determined to be in operation during the

previous State fiscal year shall be reported annually by the State

Gaming Agency to the Tribe on or before December 15. The term

“operated” or “operation” as used in this Compact in relation to

Gaming Devices describes each and every Gaming Device available

to patrons (including slot tournament contestants) for play at any

given time.

10

(b)

The Tribe’s pro rata share of the State’s 25 U.S.C. § 2710(d)(3)(C)

regulatory costs in any given year this Compact is in effect shall be

calculated by the following equation:

The maximum number of Gaming Devices operated in the

Tribe’s Gaming Facilities during the previous State fiscal year

as determined by the State Gaming Agency, divided by the

maximum number of Gaming Devices operated by all federally

recognized tribes in California pursuant to tribal-state Class III

Gaming compacts or Secretarial Procedures during the previous

State fiscal year, multiplied by the Appropriation, equals the

Tribe’s pro rata share.

(1)

Beginning the first full quarter after the effective date of this

Compact, the Tribe shall pay its pro rata share to the State

Gaming Agency for deposit into the Indian Gaming Special

Distribution Fund established by the Legislature (Special

Distribution Fund). The payment shall be made in four (4)

equal quarterly installments due on the thirtieth (30th) day

following the end of each calendar quarter (i.e., by April 30 for

the first quarter, July 30 for the second quarter, October 30 for

the third quarter, and January 30 for the fourth quarter);

provided, however, that in the event this Compact becomes

effective during a calendar quarter, payment shall be prorated

for the number of days remaining in that initial quarter, in

addition to any remaining full quarters in the first calendar year

of operation to obtain a full year of full quarterly payments of

the Tribe’s pro rata share specified above. A payment year will

run from January through December. If any portion of the

Tribe’s quarterly pro rata share payment or payment pursuant to

section 4.3, subdivision (b) or section 4.5, is overdue, the Tribe

shall pay to the State for purposes of deposit into the

appropriate fund, the amount overdue plus interest accrued

thereon at the rate of one percent (1%) per month or the

maximum rate permitted by state law for delinquent payments

owed to the State, whichever is less. All quarterly payments

shall be accompanied by the report specified in section 4.5.

(2)

If the Tribe objects to the State’s determination of the Tribe’s

pro rata share, or to the amount of the Appropriation as

including matters not consistent with IGRA, the matter shall be

11

resolved in accordance with the dispute resolution provisions of

section 13.0. Any State determination of the Tribe’s pro rata

share challenged by the Tribe shall govern and must be paid by

the Tribe to the State when due, and the Tribe’s payment is a

condition precedent to invoking the section 13.0 dispute

resolution provisions.

(c)

(3)

Only for purposes of calculating the Tribe’s annual pro rata

share under section 4.3, subdivision (a), any increase in the

Appropriation for the current year shall be capped at an amount

equal to five percent (5%) from the Appropriation used to

calculate the Tribe’s pro rata share in the immediately

preceding year. The Appropriation, so capped, will be used to

calculate the Tribe’s pro rata share under the equation set forth

in section 4.3, subdivision (b) that exceeds its calculated pro

rata share from the immediately preceding year by more than

five percent (5%).

(4)

The foregoing payments have been negotiated between the

parties as a fair and reasonable contribution, based upon the

State’s costs of regulating and mitigating certain impacts of

tribal Class III Gaming Activities including problem gambling,

as well as the Tribe’s market conditions, its circumstances, and

the rights afforded and consideration provided by this Compact.

In any given State fiscal year, to the extent permissible and only as

may be provided under state law, the State Gaming Agency may

reduce, or eliminate, the Tribe’s pro rata share payment obligation to

the Special Distribution Fund.

Sec. 4.3.1. Use of Special Distribution Funds.

Revenue placed in the Special Distribution Fund shall be available for

appropriation by the Legislature for the following purposes:

(a)

Grants, including any administrative costs, for programs designed to

address and treat gambling addiction;

(b)

Grants, including any administrative costs and environmental review

costs, for the support of State and local government agencies impacted

by tribal government gaming;

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(c)

Compensation for regulatory costs incurred by the State including, but

not limited to, the State Gaming Agency, the California Department of

Justice, the Office of Problem Gambling, and State Designated

Agencies in connection with the implementation and administration of

Class III Gaming compacts or Secretarial Procedures in California;

and

(d)

Any other purposes specified by the Legislature that are consistent

with IGRA.

Sec. 4.4. Cost Reimbursement and Mitigation to Local Governments.

To the extent necessary or appropriate to provide a framework for payments,

services, or other activities that may constitute credits under section 5.3, the Tribe

shall maintain existing agreements or enter into new agreements with local

jurisdictions or state agencies, as appropriate, for such undertakings and services

that mitigate the impacts of the Gaming Facility, furthering the purposes of section

5.3, and thereby benefitting the Gaming Facility, the Tribe, and/or other local

jurisdictions and communities. Intergovernmental agreements are necessary and

appropriate for some, but not all, of the credits specified within section 5.3. The

Tribe has the discretion, within the parameters of section 5.3 and subject to State

approval, to determine how to appropriate funds in a manner consistent with

available credits. Copies of all agreements to be credited shall be provided to the

State if claimed as a credit as provided for in section 5.3. The agreements with

local jurisdictions or state agencies, as appropriate, required by this section are

distinct from those agreements associated with a specific Project and required by

section 11.0. Notwithstanding the foregoing, payments the Tribe makes to the

County pursuant to the “Memorandum of Understanding and Intergovernmental

Agreement Between the County of El Dorado and Shingle Springs Band of Miwok

Indians,” entered in September 2006, and as thereafter amended in 2012 and 2017

(County MOU), that are above and beyond the payments the Tribe is required to

pay to the County for mitigation of the off-reservation impacts of the Tribe’s

Gaming Facility project, may qualify for credit under section 5.3.

Sec. 4.5. Quarterly Payments and Quarterly Contribution Report.

(a)

(1)

The Tribe shall remit quarterly to the State Gaming Agency (i)

the payments described in section 4.3, for deposit into the

Special Distribution Fund and (ii) the payments described in

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section 5.2, for deposit into the Revenue Sharing Trust Fund or

the Tribal Nation Grant Fund.

(b)

(2)

If the Gaming Activities authorized by this Compact commence

during a calendar quarter, the first payment shall be due on the

thirtieth (30th) day following the end of the first full calendar

quarter of the Gaming Activities and shall cover the period

from the commencement of the Gaming Activities to the end of

the first full calendar quarter.

(3)

All quarterly payments shall be accompanied by the

certification specified in subdivision (b).

At the time each quarterly payment is due, regardless of whether any

monies are owed, the Tribe shall submit to the State Gaming Agency

a certification (the “Quarterly Contribution Report”) that specifies the

following:

(1)

calculation of the maximum number of Gaming Devices

operated in the Gaming Facility for each day during the given

quarter;

(2)

the Net Win calculation reflecting the quarterly Net Win from

the operation of all Gaming Devices in the Gaming Facility;

(3)

the amount due pursuant to section 4.3;

(4)

calculation of the amount due pursuant to section 5.2; and

(5)

the total amount of the quarterly payment paid to the State.

The Quarterly Contribution Report shall be prepared by the chief

financial officer of the Gaming Operation.

(c)

(1)

At any time after the fourth quarter, but in no event later than

April 30 of the following calendar year, the Tribe shall provide

to the State Gaming Agency an audited annual certification of

its Net Win calculation from the operation of Gaming Devices.

The audit shall be conducted in accordance with generally

accepted auditing standards, as applied to audits for the gaming

industry, by an independent certified public accountant who is

not employed by the Tribe, the Tribal Gaming Agency, the

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Management Contractor, or the Gaming Operation, is only

otherwise retained by any of these entities to conduct regulatory

audits or independent audits of the Gaming Operation, and has

no financial interest in any of these entities. The auditor used

by the Tribe for this purpose shall hold a valid license issued by

the California Accountancy Board or shall be approved by the

State Gaming Agency, or other State Designated Agency, but

the State shall not unreasonably withhold its consent.

(d)

(2)

If the audit shows that the Tribe made an overpayment from its

Net Win to the State during the year covered by the audit, the

Tribe’s next quarterly payment shall be reduced by the amount

of the overage. If the audit shows that the Tribe made an

underpayment to the State during the year covered by the audit,

the Tribe’s next quarterly payment shall be increased by the

amount of the underpayment.

(3)

The State Gaming Agency shall be authorized to confer with

the auditor at the conclusion of the audit process and to review

all of the independent certified public accountant’s final work

papers and documentation relating to the audit. The Tribal

Gaming Agency shall be notified of and provided the

opportunity to participate in and attend any such conference or

document review.

The State Gaming Agency may audit the calculations in subdivision

(b) and Net Win calculations specified in the audit provided pursuant

to subdivision (c). The State Gaming Agency shall have access to all

records deemed necessary by the State Gaming Agency to verify the

calculations in subdivision (b) and Net Win calculations, including

access to the Gaming Device accounting systems and server-based

systems and software, and to the data contained therein on a read-only

basis. If the State Gaming Agency determines that the Net Win is

understated or the deductions overstated, it will promptly notify the

Tribe and provide a copy of the audit. The Tribe within twenty (20)

days will either accept the difference or provide a reconciliation

satisfactory to the State Gaming Agency. If the Tribe accepts the

difference or does not provide a reconciliation satisfactory to the State

Gaming Agency, the Tribe must immediately pay the amount of the

resulting deficiency, plus accrued interest thereon at the rate of one

percent (1%) per month or the maximum rate permitted by state law

15

for delinquent payments owed to the State, whichever is less. If the

Tribe does not accept the difference but does not provide a

reconciliation satisfactory to the State Gaming Agency, the Tribe,

once payment is made, may commence dispute resolution under

section 13.0. The parties expressly acknowledge that the

certifications provided for in subdivision (b) are subject to section 8.4,

subdivision (h).

(e)

Notwithstanding anything to the contrary in section 13.0, any failure

of the Tribe to remit the payments referenced in subdivision (a), will

entitle the State to immediately seek injunctive relief in federal or

state court, at the State’s election, to compel the payments, plus

accrued interest thereon at the rate of one percent (1%) per month, or

the maximum rate permitted by State law for delinquent payments

owed to the State, whichever is less; and further, the Tribe expressly

consents to be sued in either court and waives its right to assert

sovereign immunity against the State in any such proceeding. Failure

to make timely payment shall be deemed a material breach of this

Compact.

(f)

If any portion of the payments under subdivision (a) of this section is

overdue after the State Gaming Agency has provided written notice to

the Tribe of the overdue amount with an opportunity to cure of at least

fifteen (15) business days, and if more than sixty (60) calendar days

have passed from the due date, then the Tribe shall cease operating all

of its Gaming Devices until full payment is made unless a claim has

been filed by the Tribe under the dispute resolution procedures in

section 13.0.

Sec. 4.6. Exclusivity.

In recognition of the Tribe’s agreement to make the payments specified in

sections 4.3 and 5.2, the Tribe shall have the following rights:

(a)

In the event the exclusive right of Indian tribes to operate Gaming

Devices in California is abrogated by the enactment, amendment, or

repeal of a State statute or constitutional provision, or the conclusive

and dispositive judicial construction of a statute or the State

Constitution by a California appellate court after the effective date of

this Compact that Gaming Devices may lawfully be operated by

another person, organization, or entity (other than an Indian tribe

16

operating pursuant to a Class III Gaming compact or Secretarial

Procedures) within California, the Tribe shall have the right to

exercise one (1) of the following options:

(1)

Terminate this Compact, in which case the Tribe will lose the

right to operate Gaming Devices and other Class III Gaming

authorized by this Compact; or

(2)

Continue under this Compact with an entitlement to a reduction

of the rates specified in section 5.2 following the conclusion of

negotiations, to provide for: (A) compensation to the State for

the costs of regulation, as set forth in section 4.3; (B)

reasonable payments to local governments impacted by tribal

government gaming, the amount to be determined based upon

any intergovernmental agreement entered into pursuant to

sections 4.4 or 11.7; (C) grants for programs designed to

address and treat gambling addiction; and (D) such assessments

as authorized or permitted at such time under federal law. Such

negotiations between the State and the Tribe shall commence

within thirty (30) days after receipt of a written request by a

party to enter into the negotiations, unless both parties agree in

writing to an extension of time. If the Tribe and the State fail to

reach agreement on the amount of reduction of such payments

within sixty (60) days following commencement of the

negotiations specified in this section, the amount shall be

determined by arbitration pursuant to section 13.2.

(b)

Nothing in this section is intended to preclude the California State

Lottery from offering any lottery games or devices that are currently

or may hereafter be authorized by state law.

(c)

Nothing in this section is intended to affect the terms of the County

MOU or to compel the County to enter negotiations under section 4.6,

subdivision (a)(2).

Sec. 4.7. Revenue Contributions.

The Tribe and the State acknowledge and agree that this Compact terminates

and eliminates the Tribe’s obligations to make, or liability for, payments pursuant

to section 4.4 of the 2012 Amended Compact that may accrue, or accrued, as a

result of the operation of the Tribe’s Gaming Devices from and after July 1, 2020.

The Tribe and the State further acknowledge and agree that this Compact does not

17

affect the Tribe’s obligations to make, or liability for, payments pursuant to section

4.4 of the 2012 Amended Compact that may accrue, or accrued, as a result of the

operation of the Tribe’s Gaming Devices before July 1, 2020. Section 4.4 of the

2012 Amended Compact provides that the Tribe shall pay the State fifteen percent

(15%) of Net Win generated from the operation of the Tribe’s Gaming Devices

(the “Section 4.4 Payment”). Section 4.5 of the 2012 Amended Compact provides,

among other things, that the Section 4.4 Payment was reduced to zero from July 1,

2012, through June 30, 2015, and was, and is, subject to a Repositioning Credit

from July 1, 2015, to June 30, 2020. The amount of the Section 4.4 Payment

arising from the operation of the Tribe’s Gaming Devices from July 1, 2020, until

the date this Compact becomes effective shall accrue as a contingent liability

payable to the State. Upon the effective date of this Compact, the contingent

liability shall be extinguished and have no further force or effect. If this Compact

does not become effective, the Tribe and State shall meet and confer to explore

further potential options and possible compact amendments involving the Section

4.4 Payment.

Sec. 4.8. Revenue Sharing Obligations Owed Under the 2012 Amended

Compact.

The Tribe and the State acknowledge and agree that the Tribe may apply any

unused excess annual “Repositioning Credit” for the fourth quarter of

“Repositioning Year” July 1, 2019 - June 30, 2020 as those terms are defined and

provided by section 4.5, subdivision (c) of the 2012 Amended Compact, against

any outstanding revenue sharing contributions still owed to the State from the third

quarter of the July 1, 2019 - June 30, 2020 Repositioning Year under section 4.4 of

the 2012 Amended Compact as of the execution date of this Compact. Nothing

herein permits the Tribe to apply the excess annual Repositioning Credit for any

other revenue sharing obligations under this Compact or to outstanding revenue

sharing obligations under sections 4.3 or 5.2 of the 2012 Amended Compact.

SECTION 5.0. REVENUE SHARING WITH NON-GAMING AND

LIMITED-GAMING TRIBES.

Sec. 5.1. Definitions.

For purposes of this section 5.0, the following definitions apply:

(a)

The “Revenue Sharing Trust Fund” is a fund created by the

Legislature and administered by the State Gaming Agency that, as a

limited trustee, is not a trustee subject to the duties and liabilities

18

contained in the California Probate Code, similar state or federal

statutes, rules or regulations, or under state or federal common law or

equitable principles, and has no duties, responsibilities, or obligations

hereunder except for the receipt, deposit, and distribution of monies

paid by gaming tribes for the benefit of Non-Gaming Tribes and

Limited-Gaming Tribes. The State Gaming Agency shall allocate and

disburse the Revenue Sharing Trust Fund monies on a quarterly basis

as specified by the Legislature. Each eligible Non-Gaming Tribe and

Limited-Gaming Tribe in the state shall receive the sum of one

million one hundred thousand dollars ($1,100,000) per year from the

Revenue Sharing Trust Fund. In the event there are insufficient

monies in the Revenue Sharing Trust Fund to pay one million one

hundred thousand dollars ($1,100,000) per year to each eligible NonGaming Tribe and Limited-Gaming Tribe, any available monies in

that fund shall be distributed to eligible Non-Gaming Tribes and

Limited-Gaming Tribes in equal shares. Monies deposited into the

Revenue Sharing Trust Fund in excess of the amount necessary to

distribute one million one hundred thousand dollars ($1,100,000) to

each eligible Non-Gaming Tribe and Limited-Gaming Tribe shall

remain in the Revenue Sharing Trust Fund available for disbursement

in future years, or deposited in the Tribal Nation Grant Fund but shall

not be diverted to any non-Revenue Sharing Trust Fund or any nonTribal Nation Grant Fund use or purpose. In no event shall the State’s

general fund be obligated to make up any shortfall in the Revenue

Sharing Trust Fund or to pay any unpaid claims connected therewith,

and, notwithstanding any provision of law, including any existing

provision of law implementing the State Gaming Agency’s

obligations related to the Revenue Sharing Trust Fund under any

Class III Gaming compact or Secretarial Procedures, Non-Gaming

Tribes and Limited-Gaming Tribes are not third-party beneficiaries of

this Compact and shall have no right to seek any judicial order

compelling disbursement of any Revenue Sharing Trust Fund monies

to them.

(b)

The “Tribal Nation Grant Fund” is a fund created by the Legislature to

make discretionary distribution of funds to Non-Gaming Tribes and

Limited-Gaming Tribes upon application of such tribes for purposes

related to effective self-governance, self-determined community, and

economic development. The fiscal operations of the Tribal Nation

Grant Fund are administered by the State Gaming Agency, which acts

19

as a limited trustee, not subject to the duties and liabilities contained

in the California Probate Code, similar state or federal statutes, rules

or regulations, or under state or federal common law or equitable

principles, and with no duties or obligations hereunder except for the

receipt, deposit, and distribution of monies paid by gaming tribes for

the benefit of Non-Gaming Tribes and Limited-Gaming Tribes, as

those payments are directed by a State Designated Agency. The State

Gaming Agency shall allocate and disburse the Tribal Nation Grant

Fund monies as specified by a State Designated Agency to one (1) or

more eligible Non-Gaming and Limited-Gaming Tribes upon a

competitive application basis. The State Gaming Agency shall

exercise no discretion or control over, nor bear any responsibility

arising from, the recipient tribes’ use or disbursement of Tribal Nation

Grant Fund monies. The State Designated Agency shall perform any

necessary audits to ensure that monies awarded to any tribe are being

used in accordance with their disbursement in relation to the purpose

of the Tribal Nation Grant Fund. In no event shall the State’s general

fund be obligated to pay any monies into the Tribal Nation Grant

Fund or to pay any unpaid claims connected therewith, and,

notwithstanding any provision of law, including any existing

provision of law implementing the State’s obligations related to the

Tribal Nation Grant Fund or the Revenue Sharing Trust Fund under

any Class III Gaming compact or Secretarial Procedures, NonGaming Tribes and Limited-Gaming Tribes are not third-party

beneficiaries of this Compact and shall have no right to seek any

judicial order compelling disbursement of any Tribal Nation Grant

Fund monies to them.

(c)

A “Non-Gaming Tribe” is a federally recognized tribe in California,

with or without a tribal-state Class III Gaming compact or Secretarial

Procedures, that has not engaged in, or offered, class II gaming or

Class III Gaming in any location whether within or without

California, as of the date of last distribution to such tribe from the

Revenue Sharing Trust Fund or the Tribal Nation Grant Fund, during

the immediately preceding three hundred sixty-five (365) days.

(d)

A “Limited-Gaming Tribe” is a federally recognized tribe in

California that has a Class III Gaming compact with the State or

Secretarial Procedures but is operating fewer than a combined total of

three hundred fifty (350) Gaming Devices in all of its gaming

20

operations wherever located, or does not have a Class III Gaming

compact or Secretarial Procedures but is engaged in class II gaming,

whether within or without California, during the immediately

preceding three hundred sixty-five (365) days.

Sec. 5.2. Payments to the Revenue Sharing Trust Fund or the Tribal

Nation Grant Fund.

(a)

In recognition of the predevelopment expenses incurred by the Tribe,

the needs of the Tribe’s citizens, the existence of binding and

enforceable intergovernmental agreements with the County providing

for mitigation, and other investments in the local community, if the

Tribe operates more than three hundred fifty (350) Gaming Devices at

any time in a given calendar year, it shall, thereafter, including that

calendar year, pay to the State Gaming Agency, for deposit into the

Revenue Sharing Trust Fund or the Tribal Nation Grant Fund, six

percent (6%) of its Net Win from the operation of Gaming Devices in

excess of three hundred fifty (350), commencing on the first day of

the first calendar quarter of the eighth calendar year in which Gaming

Activities occur.

(b)

The Tribe shall remit the payments referenced in subdivision (a) to the

State Gaming Agency in quarterly payments, which payments shall be

due thirty (30) days following the end of each calendar quarter (i.e.,

by April 30 for the first quarter, July 30 for the second quarter,

October 30 for the third quarter, and January 30 for the fourth

quarter). While the confidentiality provisions of section 8.4 apply to

the individual amount of the Tribe’s payments, the State Gaming

Agency may as necessary report the amount in the aggregate

combined with contributions of other compact tribes.

(c)

The quarterly payments referenced in subdivision (b) required by

subdivision (a) and (b), as appropriate, shall be determined by first

determining the total number of all Gaming Devices operated by the

Tribe during a given quarter (Quarterly Device Base). The Quarterly

Device Base is equal to the sum of the maximum number of Gaming

Devices in operation for each day of the calendar quarter divided by

the number of days in the calendar quarter that the Gaming Operation

operates any Gaming Devices during the given calendar quarter.

21

(d)

If any portion of the payments under subdivision (b) is overdue after

the State Gaming Agency has provided written notice to the Tribe of

the overdue amount with an opportunity to cure of at least fifteen (15)

business days, and if more than sixty (60) calendar days have passed

from the due date, then the Tribe shall cease operating all of its

Gaming Devices until full payment is made.

(e)

All payments made by the Tribe to the State Gaming Agency pursuant

to subdivision (b) shall be deposited into the Revenue Sharing Trust

Fund and the Tribal Nation Grant Fund in a proportion to be

determined by the Legislature, provided that if there are insufficient

monies in the Revenue Sharing Trust Fund to pay one million one

hundred thousand dollars ($1,100,000) per year to each eligible NonGaming Tribe and Limited-Gaming Tribe, the State Gaming Agency

shall deposit all payments into the Revenue Sharing Trust Fund.

(f)

Either party may request a reopening of negotiations, limited

exclusively to section 5.2, subdivision (a), if the balance of funds

within the Revenue Sharing Trust Fund or the Tribal Nation Grant

Fund either exceeds or falls short of the amount reasonably required

to meet the long-term obligations of either fund. Neither party is

obligated to accept a request to reopen negotiations under this

subdivision and either party may decline the request for any reason.

Notwithstanding any other provision of this Compact, in no event

shall the State’s general fund be obligated to make up any shortfall in the

Revenue Sharing Trust Fund or the Tribal Nation Grant Fund or to pay any

unpaid claims connected therewith. Notwithstanding any provision of law,

including any existing provision of law implementing the State Gaming

Agency’s obligations related to the Revenue Sharing Trust Fund or the

Tribal Nation Grant Fund under any Class III Gaming compact or Secretarial

Procedures, Non-Gaming Tribes and Limited-Gaming Tribes are not thirdparty beneficiaries of this Compact and shall have no right to seek any

judicial order compelling negotiation under subdivision (f), or disbursement

of any Revenue Sharing Trust Fund or Tribal Nation Grant Fund monies to

them.

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Sec. 5.3. Provision for Credits Related to Payments Due Under

Section 5.2.

(a)

Notwithstanding anything to the contrary in section 5.2, during all

times the Compact is in effect, if the Tribe operates over three

hundred fifty (350), and up to two thousand two hundred and fifty

(2,250), Gaming Devices in any particular quarter, the State agrees to

provide the Tribe with annual credits for up to sixty-five percent

(65%) of the payments otherwise due under section 5.2 for the

purposes set forth herein. However, if the Tribe operates over two

thousand two hundred and fifty (2,250) and up to two thousand five

hundred fifty (2,500) Gaming Devices in any particular quarter, the

State agrees to provide the Tribe with credits for up to sixty percent

(60%) of the payments otherwise due the State under section 5.2 for

that quarter. If the Tribe operates over two thousand two hundred and

fifty (2,250) Gaming Devices at any point during a calendar year, the

Tribe agrees that the sixty percent (60%) credit shall apply for that

calendar year. In that event, the Tribe shall adjust payments owed the

State when the fourth quarter payments are calculated, and reflect this

in the annual report to the State. Payments the Tribe makes to the

County pursuant to the County MOU that are above and beyond the

payments the Tribe is required to pay to the County for mitigation of

the off-reservation impacts of the Tribe’s Gaming Facility project,

may qualify for credit under this section. The credits provided by this

subdivision (a) would be available to the Tribe for the following

purposes and shall not be derived from a direct or indirect County,

state or federal funding source, unless that source certifies in writing

that the funding originated from the Tribe:

(1)

The costs of services provided by the Tribe or payments by the

Tribe to the County, any state or local agency, local

jurisdiction, service provider, public benefit entity, and/or nonprofit or civic organization operating facilities or providing

services within the County or within counties contiguous

thereto, for purposes of fire suppression, search and rescue,

white water rescue, emergency medical services, law

enforcement, public transit, road improvements, education,

tourism and other services, environmental resource protection,

and infrastructure improvements that in part serve the offreservation needs of local residents or benefit the local

23

community, and are not otherwise required by section 11.0.

Such payments shall be subject to approval by the State. At

least twenty percent (20%) of the annual credits authorized by

this section 5.3 shall be utilized for the purposes described in

subdivisions (a) and (b). Likewise, in light of off-reservation

services provided County residents by the Tribe’s Fire

Department, payments to the El Dorado Fire Protection District

pursuant to an existing agreement for services qualify for credit

under this subdivision (a)(1);

(2)

Payments by the Tribe to reimburse the County of El Dorado or

any other non-tribal governmental entity for any loss of

property tax revenues or sales tax revenues that would

otherwise be due the County or said entity but for the Tribe’s

federally-recognized status. Such payments may include an inlieu payment to the County or non-tribal governmental entity,

and may be made pursuant to a written agreement. Such

reimbursements shall be subject to approval by the County, or

other non-tribal governmental entity if applicable;

(3)

Non-gaming related capital investments and economic

development projects by the Tribe on or off tribal trust lands

that the State or State Designated Agency agrees provide

mutual benefits to the Tribe and the State because, for instance,

they have particular cultural, social, educational, health or

environmental value, or diversify the sources of revenue for the

Tribe’s general fund;

(4)

Payments to support operating expenses and capital

improvements for non-tribal governmental agencies or nontribal facilities operating within the County;

(5)

Investments by the Tribe in, and any funds paid to the State for,

renewable energy projects that, in part, serve the Gaming

Facility or any improvements incorporating renewable energy

technology on real property owned by the Tribe, or its

members, and lineal descendants, and projects that incorporate

charging stations for electric or other zero emission vehicles

that are available to patrons and employees of the Gaming

Facility, and the Tribe, its members and lineal descendants. For

purposes of this subdivision (a)(5), “renewable energy project”

24

means a project that utilizes a technology other than a

conventional power source, as defined in section 2805 of the

Public Utilities Code, as it may be amended, and instead uses as

a power source biomass, waste, geothermal, small

hydroelectric, solar, or wind, as those power sources are defined

in section 1391, subdivision (c), of title 20 of the California

Code of Regulations, as they may be amended. The power

source must not utilize more than twenty-five percent (25%)

fossil fuel;

(6)

Costs and payments to support capital improvements, the

purchase of property, and operating expenses for facilities,

entities or operations located within California (including

facilities located on or off tribal trust land or on land owned by

the Tribe) that provide health care and/or educational services

to tribal members, Indians, and/or non-Indians;

(7)

Costs and payments made to support the preservation of

historical buildings, landmarks or objects within California that

have cultural significance to the Tribe;

(8)

Investments by the Tribe in, and any funds paid to the State for,

water treatment or conservation projects that, in part, serve the

Gaming Facility or any improvements incorporating water

conservation or treatment technology on real property owned by

the Tribe, or its members and lineal descendants;

(10) Payments made to provide or support general welfare services

or benefits for, among other things, educational, healthcare,

food assistance, cultural or vocational purposes, for Tribal

members, Native and/or non-Native people;

(11) Payments made to provide or support housing, including but

not limited to mortgage assistance, for Tribal members, Native

and/or non-Native people who are determined by the Tribe to

be financially in need, taking into account federal poverty

guidelines and local conditions, including the cost of living;

(12) Payments associated with improving the protection of wildlife

and habitat (e.g., property purchase costs, environmental

studies, permits, construction and other related expenses),

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increasing tourism, establishing or improving highways,

roadways, hiking trails, walkways and bike lanes, and other

beautification efforts throughout the County and/or on the

Shingle Springs Rancheria or other lands of the Tribe; and

(13) Payments by the Tribe to any non-profit or public benefit entity

providing education to Native American people, including, but

not limited to, the California Tribal College, established as a

public benefit corporation under California law and overseen by

federally-recognized Indian tribal governments.

(b)

On or before January 1 of each year, the Tribe shall provide to the

State its annual budget for items eligible for credits under this section

5.3. Upon receipt, the State shall have ninety (90) days within which

to review the items proposed and object if they do not meet the

purposes set out in this section. If the State does not object to the

items proposed within the ninety (90) days, the State shall not later

seek to disallow those credits except as provided below. During the

year, the Tribe shall take such credits during the first three (3) quarters

in prorated amounts based on the annual budget, but during the fourth

quarter shall take an adjusted amount based on actual amounts spent.

At the end of each year, the Tribe shall submit to the State a budget

reconciliation, reflecting the actual amounts expended compared to

the budgeted numbers. The State shall have the right to review the

credits taken and, if necessary, request additional information from

the Tribe. If the State determines that the information provided does

not substantiate the amount of credits taken, the State may reduce or

disallow such credits.

(c)

Any disputes shall be subject to the dispute resolution procedures set

forth in section 13.0 of this Compact. All excess credits that cannot

be applied in any one (1) year shall carry-forward to all following

years until completely exhausted. If in any year during the term of

this Compact, the Tribe is unable to take the full credit (sixty percent

(60%) or sixty-five percent (65%), as applicable) and all carryforward credits have been exhausted, the Tribe may request, and the

State shall agree to, a reopening of negotiations, limited to section 5.2,

subdivision (a).

(d)

On or before January 31, or other date as otherwise may be agreed to

by the parties, of each year, the Tribe shall provide to the State

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Gaming Agency a report of annual credits taken and contributions

made pursuant to sections 5.2 and 5.3. The reporting will include

sufficient detail to enable both parties to ensure that the funds are

being used in a manner consistent with the purposes set forth above.

SECTION 6.0. LICENSING.

Sec 6.1. Gaming Ordinance and Regulations.

(a)

All Gaming Activities conducted under this Compact shall, at a

minimum, comply (i) with a Gaming Ordinance duly adopted by the

Tribe and approved in accordance with IGRA, (ii) with all applicable

rules, regulations, procedures, specifications, and standards duly

adopted by the NIGC, the Tribal Gaming Agency, and the State

Gaming Agency, and (iii) with the provisions of this Compact.

(b)

The Tribal Gaming Agency shall make available for inspection by the

State Gaming Agency upon request a copy of the Gaming Ordinance,

and all of the Tribal Gaming Agency’s rules, regulations, procedures,

specifications, ordinances, or standards applicable to the Gaming

Activities and Gaming Operation, within twenty (20) days after the

State Gaming Agency’s request following the execution of this

Compact, or within twenty (20) days following their adoption or

amendment. The Tribal Gaming Agency shall give notice to the State

Gaming Agency of any material change or amendment to the Gaming

Ordinance, or the Tribal Gaming Agency’s rules, regulations,

procedures, specifications, ordinances, or standards applicable to the

Gaming Activities and Gaming Operation, no later than thirty (30)

days after the change or amendment.

(c)

The Tribe or the Tribal Gaming Agency shall make available an

electronic or hard copy of the following documents to any member of

the public upon request and in the manner requested: the Gaming

Ordinance; the rules of each Class III Gaming Activity operated by

the Tribe; the Tribe’s constitution or other governing document(s) to

the extent they impact the public in relation to the Gaming Activities

or Gaming Operation; the ordinance specified in section 12.5,

subdivision (b); the employment discrimination complaint ordinance

specified in section 12.3, subdivision (f); the regulations promulgated

by the Tribal Gaming Agency concerning patron disputes pursuant to

section 10.0; and the minimum internal control standards specified in

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section 9.1.1 and this Compact, including all appendices hereto, in the

event they are not available on the NIGC’s or the Commission’s

website. To the extent that any of the foregoing are available to the

public on a website maintained by an agency of the State of California

or the federal government, or by the Tribe or the Gaming Operation,

the Tribal Gaming Agency may refer requesters to such website(s) for

the requested information.

Sec. 6.2. Tribal Ownership, Management, and Control of Gaming

Operation.

The Gaming Operation authorized under this Compact shall be owned solely

by the Tribe.

Sec. 6.3. Prohibitions Regarding Minors.

(a)

The Tribe shall prohibit persons under the age of twenty-one (21)

years from being present in any room or area in which Gaming

Activities are being conducted unless the person is en route to a nongaming area of the Gaming Facility, or is employed at the Gaming

Facility in a capacity other than as a Gaming Employee.

(b)

If the Tribe permits the consumption of alcoholic beverages in the

Gaming Facility, the Tribe shall prohibit persons under the age of

twenty-one (21) years from purchasing, consuming, or possessing

alcoholic beverages. The Tribe shall also prohibit persons under the

age of twenty-one (21) years from being present in any room or area

in which alcoholic beverages may be consumed, except to the extent

permitted by the State Department of Alcoholic Beverage Control for

other commercial establishments serving alcoholic beverages.

Sec. 6.4. Licensing Requirements and Procedures.

Sec. 6.4.1. Summary of Licensing Principles.

All persons in any way connected with the Gaming Operation or Gaming

Facility who are required to be licensed or to submit to a background investigation

under IGRA, and any others required to be licensed under this Compact, including,

without limitation, all Gaming Employees, Gaming Resource Suppliers, Financial

Sources, and any other person having a significant influence over the Gaming

Operation, must be licensed by the Tribal Gaming Agency and cannot have had

any determination of suitability denied or revoked by the State Gaming Agency.

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The parties intend that the licensing process provided for in this Compact shall

involve joint cooperation between the Tribal Gaming Agency and the State

Gaming Agency, as more particularly described herein.

Sec. 6.4.2. Gaming Facility.

(a)

The Gaming Facility authorized by this Compact shall be licensed by

the Tribal Gaming Agency in conformity with the requirements of this

Compact, the Gaming Ordinance, IGRA, and any applicable

regulations adopted by the NIGC. The license shall be reviewed and

renewed every two (2) years thereafter. Verification that this

requirement has been met shall be provided by the Tribe to the State

by sending a copy of the initial license and each renewal license,

either electronically or by hard copy, to the State Gaming Agency

within thirty (30) days after issuance of the license or renewal. The

Tribal Gaming Agency’s certification that the Gaming Facility is

being operated in conformity with these requirements shall be posted

in a conspicuous and public place in the Gaming Facility at all times.

(b)

To assure the protection of the health and safety of all Gaming

Facility patrons, guests, and employees, the Tribe shall, as a matter of

tribal law, adopt or already have adopted, and shall maintain,

throughout the term of this Compact, an ordinance that requires any

Gaming Facility construction to meet or exceed the Applicable Codes.

The Gaming Facility and construction, expansion, improvement,

modification, or renovation will also comply with the federal

Americans with Disabilities Act, P.L. 101-336, as amended, 42 U.S.C.

§ 12101 et seq. Notwithstanding the foregoing, the Tribe need not

comply with any standard that specifically applies in name or in fact

only to tribal facilities. Without limiting the rights of the State under

this section, reference to Applicable Codes is not intended to confer

jurisdiction upon the State or its political subdivisions. For purposes

of this section, the terms “building official” and “code enforcement

agency” as used in titles 19 and 24 of the California Code of

Regulations mean the Tribal Gaming Agency, or such other tribal

government agency or official as may be designated by the Tribe’s

law. The building official and code enforcement agency designated

by the Tribe’s law may exercise authority granted to such individuals

and entities as specified within the Applicable Codes with regard to

the Gaming Facility.

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(c)

To assure compliance with the Applicable Codes, in all cases where

the Applicable Codes would otherwise require a permit, the Tribe

shall require inspections and, in connection therewith, shall employ

for any Gaming Facility construction qualified plan checkers or

review firms. To be qualified as a plan checker or review firm for

purposes of this Compact, plan checkers or review firms must be

either: (i) California licensed architects or engineers with relevant

experience, or (ii) California licensed architects or engineers on the

list, if any, of approved plan checkers or review firms provided by the

County or City in which the Gaming Facility is located. The Tribe

shall also employ qualified project inspectors. To be qualified as a

project inspector for purposes of this Compact, project inspectors

must possess the same qualifications and certifications as project

inspectors utilized by the County or the City. The plan checkers,

review firms, and project inspectors shall hereinafter be referred to as

“Inspector(s).” The Tribe shall require the Inspectors to report in

writing to the Tribal Gaming Agency and the State Gaming Agency

any failure to comply with the Applicable Codes within thirty (30)

days after giving notice of the lack of compliance to the Tribal

Gaming Agency, or such other government agency or official as may

be designated by the Tribe’s law.

(d)

The Tribe shall cause the design and construction calculations, and

plans and specifications that form the basis for the construction (the

“Design and Building Plans”) to be available to the State Gaming

Agency and the County for inspection and copying by the State

Gaming Agency or the County upon its request. Design and Building

Plans are confidential information and records, subject to the

protection of section 8.0.

(e)

In the event that material changes to a structural detail of the Design

and Building Plans will result from contract change orders or any

other changes in the Design and Building Plans, such changes shall be

reviewed and field-verified by the Inspectors for compliance with the

Applicable Codes.

(f)

The Tribe shall maintain during construction all contract change

orders for inspection and copying by the State Gaming Agency upon

its request.

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(g)

The Tribe shall maintain the Design and Building Plans depicting the

as-built Gaming Facility, which shall be available to the State Gaming

Agency for inspection and copying by the State Gaming Agency upon

its request, for the term of this Compact.

(h)

Upon final certification by the Inspectors that the Gaming Facility

meets the Applicable Codes, the Tribal Gaming Agency shall forward

the Inspectors’ certification to the State Gaming Agency within ten

(10) days of issuance. If the State Gaming Agency objects to that

certification, the Tribe shall make a good faith effort to address the

State’s concerns, but if the State Gaming Agency does not withdraw

its objection, the matter will be resolved in accordance with the

dispute resolution provisions of section 13.0.

(i)

Any failure to remedy within a reasonable period of time any material

and timely raised deficiency shall be deemed a violation of this

Compact, and furthermore, any deficiency that poses a serious or

significant risk to the health or safety of any occupant shall be

grounds for the State Gaming Agency to prohibit occupancy of the

affected portion of the Gaming Facility pursuant to a court order until

the deficiency is corrected. The Tribe shall not allow occupancy of

any portion of the Gaming Facility that is constructed or maintained in

a manner that endangers the health or safety of the occupants.

(j)

The Tribe shall also take all necessary steps to reasonably ensure the

ongoing availability of sufficient and qualified fire suppression

services to the Gaming Facility, and to reasonably ensure that the

Gaming Facility satisfies all requirements of titles 19 and 24 of the

California Code of Regulations applicable to similar facilities in the

County as set forth below:

(1)

Not less than thirty (30) days before the effective date of this

Compact, and not less than biennially thereafter, and upon at

least ten (10) days’ notice to the State Gaming Agency, the

Gaming Facility shall be inspected, at the Tribe’s expense, by

an independent qualified professional or a qualified tribal

inspection official (who must be certified in fire and life safety

inspection through the International Code Council or another

State approved certifying institution) for purposes of certifying

that the Gaming Facility meets a reasonable standard of fire

safety and life safety.

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(2)

The State Gaming Agency shall be entitled to designate and

have a qualified representative or representatives, which may

include local fire suppression entities, present during the

inspection. During such inspection, the State’s

representative(s) shall specify to the independent qualified

professional or qualified tribal inspection official any condition

which the representative(s) reasonably believes would preclude

certification of the Gaming Facility as meeting a reasonable

standard of fire safety and life safety.

(3)

The independent qualified professional or qualified tribal

inspection official shall issue to the Tribal Gaming Agency, the

County, and the State Gaming Agency a report on the

inspection within fifteen (15) days after its completion, or

within thirty (30) days after commencement of the inspection,

whichever first occurs, identifying any deficiency in fire safety

or life safety at the Gaming Facility or in the ability of the Tribe

to meet reasonably expected fire suppression needs of the

Gaming Facility.

(4)

Within twenty-one (21) days after the issuance of the report, the

independent qualified professional or qualified tribal inspection

official shall also require and approve a specific plan for

correcting deficiencies, whether in fire safety or life safety, at

the Gaming Facility or in the Tribe’s ability to meet the

reasonably expected fire suppression needs of the Gaming

Facility, including those identified by the State Gaming

Agency’s representatives. A copy of the report shall be

delivered to the State Gaming Agency, the County, and the

Tribal Gaming Agency.

(5)

Immediately upon correction of all material deficiencies

identified in the report, the independent qualified professional

or qualified tribal inspection official shall certify in writing to

the Tribal Gaming Agency and the State Gaming Agency that

all deficiencies have been corrected.

(6)

Any failure to correct all material deficiencies identified in the

report within a reasonable period of time shall be a violation of

this Compact, and any failure to promptly correct those

deficiencies that pose a serious or significant risk to the health

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or safety of any occupants shall be a violation of this Compact

and grounds for the State Gaming Agency to seek a court order

prohibiting occupancy of the affected portion of the Gaming

Facility until the deficiency is corrected.

(7)

Consistent with its obligation to ensure the safety of those

within the Gaming Facility, the Tribe shall promptly notify the

State Gaming Agency of circumstances that pose a serious and

significant risk to the health or safety of occupants and take

prompt action to correct such circumstances. Any failure to

remedy within a reasonable period of time any serious and

significant risk to public safety shall be deemed a violation of

this Compact, and furthermore, any circumstance that poses a

serious or significant risk to the health or safety of any occupant

shall be grounds for the State Gaming Agency to prohibit

occupancy of the affected portion of the Gaming Facility

pursuant to a court order until the deficiency is corrected.

Sec. 6.4.3. Gaming Employees.

(a)

Every Gaming Employee shall obtain, and thereafter maintain current,

a valid tribal gaming license, and except as provided in subdivision

(b), shall obtain, and thereafter maintain current, a State Gaming

Agency determination of suitability, which license and determination

shall be subject to biennial renewal; provided that in accordance with

section 6.4.9, those persons may be employed on a temporary or

conditional basis pending completion of the licensing process and the

State Gaming Agency determination of suitability.

(b)

A Gaming Employee who is required to obtain and maintain current a

valid tribal gaming license under subdivision (a) is not required to

obtain or maintain a State Gaming Agency determination of suitability

if any of the following applies:

(1)

The employee is subject to the licensing requirement of

subdivision (a) solely because he or she is a person who

conducts, operates, maintains, repairs, or assists in Gaming

Activities, provided that this exception shall not apply if he or

she supervises Gaming Activities or persons who conduct,

operate, maintain, repair, assist, account for or supervise any

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such Gaming Activity, and is empowered to make discretionary

decisions affecting the conduct of the Gaming Activities.

(c)

(2)

The employee is subject to the licensing requirement of

subdivision (a) solely because he or she is a person whose

employment duties require or authorize access to areas of the

Gaming Facility that are not open to the public, provided that

this exception shall not apply if he or she supervises Gaming

Activities or persons who conduct, operate, maintain, repair,

assist, account for or supervise any such Gaming Activity, and

is empowered to make discretionary decisions affecting the

conduct of the Gaming Activities.

(3)

Members and employees of the Tribal Gaming Agency are

not subject to a finding of suitability from the State Gaming

Agency.

(4)

The State Gaming Agency, in consultation with the Tribal

Gaming Agency, exempts the Gaming Employee from the

requirement to obtain or maintain current a State Gaming

Agency determination of suitability.

Notwithstanding subdivision (b), where the State Gaming Agency

determines it is reasonably necessary, the State Gaming Agency is

authorized to review the tribal license application, and all materials

and information received by the Tribal Gaming Agency in connection

therewith, for any person whom the Tribal Gaming Agency has

licensed, or proposes to license, as a Gaming Employee. If the State

Gaming Agency determines that the person would be unsuitable for

issuance of a license or permit for a similar level of employment in a

gambling establishment subject to the jurisdiction of the State, it shall

notify the Tribal Gaming Agency of its determination and the reasons

supporting its determination. The Tribal Gaming Agency shall

thereafter conduct a hearing in accordance with section 6.5.5 to

reconsider issuance of the tribal gaming license and shall notify the

State Gaming Agency of its determination immediately after the

hearing, which shall be final unless made the subject of dispute

resolution pursuant to section 13.0 within thirty (30) days of such

notification.

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(d)

Except as provided in subdivision (e), the Tribe will not employ or

continue to employ any person whose application to the State Gaming

Agency for a determination of suitability, or for a renewal of such a

determination, has been denied or has expired without renewal.

(e)

Notwithstanding subdivision (d), the Tribe may employ or retain in its

employ a person whose application for a determination of suitability,

or for a renewal of such a determination, has been denied by the State

Gaming Agency, if the person is an enrolled member of the Tribe and

if:

(1)

The enrolled tribal member holds a valid and current license

issued by the Tribal Gaming Agency that must be renewed at

least biennially;

(2)

The denial of the application by the State Gaming Agency is

based solely on activities, conduct, or associations that antedate,

by at least five (5) years, the filing of the enrolled tribal

member’s initial application to the State Gaming Agency for a

determination of suitability; and

(3)

The enrolled member is not an employee or agent of any other

gaming operation.

(f)

At any time after five (5) years following the effective date of this

Compact, either party to this Compact may request renegotiation of

the scope of coverage of subdivision (b).

(g)

This section shall not apply to members of the Tribal Gaming Agency.

Sec. 6.4.4. Gaming Resource Suppliers.

(a)

Every Gaming Resource Supplier shall be licensed by the Tribal

Gaming Agency prior to the sale, lease, or distribution, or further sale,

lease, or distribution, of any Gaming Resources to or in connection

with the Tribe’s Gaming Operation or Gaming Facility. Unless the

Tribal Gaming Agency licenses the Gaming Resource Supplier

pursuant to subdivision (d), the Gaming Resource Supplier shall also

apply to, and the Tribe shall require it to apply to, the State Gaming

Agency for a determination of suitability at least thirty (30) days,

unless such thirty (30) days is shortened by the Tribal Gaming

35

Agency, prior to the sale, lease, or distribution, or further sale, lease,

or distribution, of any Gaming Resources to or in connection with the

Tribe’s Gaming Operation or Gaming Facility, except that for Gaming

Devices the period specified under section 7.1, subdivision (a), shall

govern. The period during which a determination of suitability as a

Gaming Resource Supplier is valid expires on the earlier of (i) the

date two (2) years following the date on which the determination is

issued, unless a different expiration date is specified by the State

Gaming Agency, or (ii) the date of its revocation by the State Gaming

Agency. If the State Gaming Agency denies or revokes a

determination of suitability, the Tribal Gaming Agency shall

immediately deny or revoke the license and shall not reissue any

license to that Gaming Resource Supplier unless and until the State

Gaming Agency makes a determination that the Gaming Resource

Supplier is suitable. The license and determination of suitability shall

be reviewed at least every two (2) years for continuing compliance.

For purposes of section 6.5.2, such a review shall be deemed to

constitute an application for renewal. In connection with such a

review, the Tribal Gaming Agency shall require the Gaming Resource

Supplier to update all information provided in the previous

application.

(b)

Any agreement between the Tribe and a Gaming Resource Supplier

shall include a provision for its termination without further liability on

the part of the Tribe, except for the bona fide payment of all

outstanding sums (exclusive of interest) owed as of, or payment for

services or materials received up to, the date of termination, upon

revocation or non-renewal of the Gaming Resource Supplier’s license

by the Tribal Gaming Agency based on a determination of

unsuitability by the State Gaming Agency. Except as set forth above,

the Tribe shall not enter into, or continue to make payments to a

Gaming Resource Supplier pursuant to, any contract or agreement for

the provision of Gaming Resources with any person or entity whose

application to the State Gaming Agency for a determination of

suitability has been denied or revoked or whose determination of

suitability has expired without renewal.

(c)

Notwithstanding subdivision (a), the Tribal Gaming Agency may

license a Management Contractor for a period of no more than seven

(7) years, but the Management Contractor must still apply for renewal

36

of a determination of suitability by the State Gaming Agency at least

every two (2) years and where the State Gaming Agency denies or

revokes a determination of suitability, the Tribal Gaming Agency

shall immediately deny or revoke the license and shall not reissue any

license to that Management Contractor unless and until the State

Gaming Agency makes a determination that the Management

Contractor is suitable. Subject to IGRA, and except where the

Management Contractor has been found unsuitable, nothing in this

subdivision shall be construed to bar the Tribal Gaming Agency from

issuing additional new licenses, renewing or extending any license to

the same Management Contractor following or in anticipation of the

expiration of a seven (7)-year license.

(d)

The Tribal Gaming Agency may elect to license a person or entity as a

Gaming Resource Supplier without requiring it to apply to the State

Gaming Agency for a determination of suitability under subdivision

(a) if the Gaming Resource Supplier has already been issued a

determination of suitability that is then valid. In that case, the Tribal

Gaming Agency shall immediately notify the State Gaming Agency of

its licensure of the person or entity as a Gaming Resource Supplier,

and shall identify in its notification the State Gaming Agency

determination of suitability on which the Tribal Gaming Agency has

relied in proceeding under this subdivision (d). Subject to the Tribal

Gaming Agency’s compliance with the requirements of this

subdivision, a Gaming Resource Supplier licensed under this

subdivision may, during and only during the period in which the

determination of suitability remains valid, engage in the sale, lease, or

distribution of Gaming Resources to or in connection with the Tribe’s

Gaming Operation or Facility, without applying to the State Gaming

Agency for a determination of suitability. The issuance of a license

under this subdivision is in all cases subject to any later determination

by the State Gaming Agency that the Gaming Resource Supplier is

not suitable or to a tribal gaming license suspension or revocation

pursuant to section 6.5.1, and does not extend the time during which

the determination of suitability relied on by the Tribal Gaming

Agency is valid. A license issued under this subdivision expires upon

the revocation or expiration of the determination of suitability relied

on by the Tribal Gaming Agency. Nothing in this subdivision affects

the obligations of the Tribal Gaming Agency, or of the Gaming

37

Resource Supplier, under section 6.5.2 and section 6.5.6 of this

Compact.

(e)

Except where subdivision (d) applies, within twenty-one (21) days of

the issuance of a license to a Gaming Resource Supplier, the Tribal

Gaming Agency shall transmit to the State Gaming Agency a copy of

the license. All tribal license application materials and information

received by the Tribal Gaming Agency from the Applicant that is not

otherwise prohibited or restricted from disclosure under applicable

state or federal law or regulation must be made available to the State

Gaming Agency upon request.

Sec. 6.4.5. Financial Sources.

(a)

Subject to subdivision (f) of this section 6.4.5, a Financial Source

shall be licensed by the Tribal Gaming Agency prior to extending

financing.

(b)

Every Financial Source required to be licensed by the Tribal Gaming

Agency shall, contemporaneously with the filing of its tribal license

application, apply to the State Gaming Agency for a determination of

suitability. In the event the State Gaming Agency denies the

determination of suitability, the Tribal Gaming Agency shall within

thirty (30) days from State Gaming Agency notification deny or

revoke the Financial Source’s license.

(c)

A license issued under this section shall be reviewed at least every

two (2) years for continuing compliance. In connection with such a

review, the Tribal Gaming Agency shall require the Financial Source

to update all information provided in the previous application on

renewal forms adopted by the Tribal Gaming Agency. For purposes

of section 6.5.2, such a review shall be deemed to constitute an

application for renewal.

(d)

Any agreement between the Tribe and a Financial Source shall

include, and shall be deemed to include, a provision for its termination

without further liability on the part of the Tribe, except for the bona

fide repayment of all outstanding sums owed as of the date of

termination upon revocation or non-renewal of the Financial Source’s

license by the Tribal Gaming Agency based on a determination of

unsuitability by the State Gaming Agency. The Tribe shall not enter

38

into, or continue to make payments pursuant to, any contract or

agreement for the provision of financing with any Financial Source

whose application to the State Gaming Agency for a determination of

suitability has been denied or revoked or whose determination of

suitability has expired without renewal.

(e)

A Gaming Resource Supplier who provides financing exclusively in

connection with the provision, sale, or lease of Gaming Resources

obtained from that Gaming Resource Supplier may be licensed solely

in accordance with the licensing procedures applicable, if at all, to

Gaming Resource Suppliers, and need not be separately licensed as a

Financial Source under this section. Any entity that is permitted to be

excluded from the licensing requirements of this section 4.5 under

subdivision (h), may be also excluded from the licensing requirements

of a Gaming Resource Supplier with respect to providing to the

Gaming Facility or Gaming Operation services generally referred to

as treasury management services (including, but not limited to, check

cashing, vault services, ATMs, interest rate hedging, and receivables

and payables services, whether or not a financing is extended in

connection therewith).

(f)

The Tribal Gaming Agency may elect to license a person or entity as a

Financial Source without requiring it to apply to the State Gaming

Agency for a determination of suitability under subdivision (b) if the

Financial Source has already been issued a determination of suitability

that is then valid. In that case, the Tribal Gaming Agency shall

immediately notify the State Gaming Agency of its licensure of the

person or entity as a Financial Source, and shall identify in its

notification the State Gaming Agency determination of suitability on

which the Tribal Gaming Agency has relied in proceeding under this

subdivision (f). Subject to the Tribal Gaming Agency’s compliance

with the requirements of this subdivision, a Financial Source licensed

under this subdivision may, during and only during the period in

which the determination of suitability remains valid, engage in

financing in connection with the Tribe’s Gaming Operation or

Facility, without applying to the State Gaming Agency for a

determination of suitability. The issuance of a license under this

subdivision is in all cases subject to any later determination by the

State Gaming Agency that the Financial Source is not suitable or to a

tribal gaming license suspension or revocation pursuant to section

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6.5.1, and does not extend the time during which the determination of

suitability relied on by the Tribal Gaming Agency is valid. A license

issued under this subdivision expires upon the revocation or

expiration of the determination of suitability relied on by the Tribal

Gaming Agency. Nothing in this subdivision affects the obligations

of the Tribal Gaming Agency, or of the Financial Source, under

section 6.5.2 and section 6.5.6 of this Compact.

(g)

Except where subdivision (f) applies, within twenty-one (21) days of

the issuance of a license to a Financial Source, the Tribal Gaming

Agency shall transmit to the State Gaming Agency a copy of the

license. Upon issuance of a license, the Tribal Gaming Agency shall

direct the licensee to transmit to the State Gaming Agency a copy of

all license application materials and information submitted to the

Tribal Gaming Agency within twenty-one (21) days.

(h)

(1)

The Tribal Gaming Agency may, at its discretion, exclude from

the licensing requirements of this section, the following

Financial Sources under the circumstances stated.

(A)

A federally-regulated or state-regulated bank, savings

and loan association, or other federally- or state-regulated

lending institution and any fund or other investment

vehicle, including, without limitation, a bond indenture

or syndicated loan, which is administered or managed by

any such entity.

(B)

Any entity described in the Commission’s Uniform

Statewide Tribal Gaming Regulation CGCC-2,

subdivision (f) (as in effect on the date the parties

execute this Compact), when that entity is a Financial

Source solely by reason of being (i) a purchaser or a

holder of debt securities or other forms of indebtedness

issued directly or indirectly by the Tribe for a Gaming

Facility or for the Gaming Operation or (ii) the owner of

a participation interest in any amount of indebtedness for

which a Financial Source described in subdivision

(h)(1)(A), or any fund or other investment vehicle which

is administered or managed by any such Financial

Source, is the creditor.

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(2)

(C)

An investor who, alone or together with any person(s)

controlling, controlled by or under common control with

such investor, holds less than ten percent (10%) of all

outstanding debt securities issued directly or indirectly by

the Tribe for a Gaming Facility or for the Gaming

Operation.

(D)

An agency of the federal, the State, the Tribe, or local

government providing financing, together with any

person purchasing any debt securities or other forms of

indebtedness of the agency to provide such financing.

(E)

A real estate investment trust, as defined in 26 U.S.C.

§ 856(a), that is publicly traded on a stock exchange,

registered with the Securities and Exchange Commission,

and subject to regulatory oversight of the Securities and

Exchange Commission.

(F)

An entity or category of entities that the State Gaming

Agency and the Tribal Gaming Agency jointly determine

can be excluded from the licensing requirements of this

section without posing a threat to the public interest or

the integrity of the Gaming Operation.

In any case where the Tribal Gaming Agency elects to exclude

a Financial Source from the licensing requirements of this

section, the Tribal Gaming Agency shall give thirty (30) days’,

unless otherwise agreed to by the State Gaming Agency,

advance notice of any extension of financing by the Financial

Source in connection with the Tribe’s Gaming Operation or

Facility, and upon request of the State Gaming Agency, shall

provide it with all documentation supporting the Tribal Gaming

Agency’s exclusion of the Financial Source from the licensing

requirements of this section. The Tribal Gaming Agency and

the State Gaming Agency shall confer and make good-faith

efforts to promptly resolve any dispute regarding the Tribal

Gaming Agency’s decision to exclude a Financial Source from

the licensing requirements of this section. Any dispute

regarding a decision to exclude a Financial Source from the

licensing requirements of this section that cannot promptly be

resolved by the Tribal Gaming Agency and the State Gaming

41

Agency shall be resolved through the dispute resolution

provisions in section 13.0.

(i)

(3)

Notwithstanding subdivision (h)(1), the Tribal Gaming Agency

and the State Gaming Agency shall work collaboratively to

resolve any reasonable concerns regarding the ongoing

excludability of an individual or entity as a Financial Source.

Any dispute between the Tribal Gaming Agency and the State

Gaming Agency pertaining to the excludability of an individual

or entity as a Financial Source shall be resolved by the dispute

resolution provisions in section 13.0.

(4)

The following are not Financial Sources for purposes of this

section.

(A)

An entity identified by Regulation CGCC-2, subdivision

(h) (as in effect on July 1, 2006) of the California

Gambling Control Commission.

(B)

A person or entity whose sole connection with a

provision or extension of financing to the Tribe is to

provide loan brokerage or debt servicing for a Financial

Source at no cost to the Tribe or the Gaming Operation,

provided that no portion of any financing provided is an

extension of credit to the Tribe or the Gaming Operation

by that person or entity.

(C)

A person or entity that the State Gaming Agency has

determined does not require licensure pursuant to any

process the State Gaming Agency deems necessary due

to the nature of financing services provided, the existence

of current and effective federal or state agency oversight

or licensure, attenuated interests of the person or entity as

passive investors without the ability to exert significant

influence over the Gaming Operation, or other grounds

that alleviate the need for licensure that, subject to its

responsibilities under state law, the State Gaming

Agency determines are appropriate.

In recognition of changing financial circumstances, this section shall

be subject to good faith renegotiation upon request of either party in

42

or after five (5) years from the effective date of this Compact;

provided such renegotiation shall not retroactively affect transactions

that have already taken place where the Financial Source has been

excluded or exempted from licensing requirements.

Sec. 6.4.6. Processing Tribal Gaming License Applications.

(a)

Each Applicant for a tribal gaming license shall submit the completed

application along with the required information and an application fee,

if required, to the Tribal Gaming Agency in accordance with the rules

and regulations of that agency and the Gaming Ordinance.

(b)

At a minimum, the Tribal Gaming Agency shall require submission

and consideration of all information required under IGRA, including

part 556.4 of title 25 of the Code of Federal Regulations, for licensing

primary management officials and key employees.

(c)

For Applicants that are business entities, these licensing provisions

shall apply to the entity as well as: (i) each of its officers, limited

liability company members, and directors; (ii) each of its principal

management employees, including any chief executive officer, chief

financial officer, chief operating officer, and general manager; (iii)

each of its owners, or partners, if an unincorporated business; (iv)

each of its shareholders who owns more than ten percent (10%) of the

shares of the corporation, if a corporation, or who has a direct

controlling interest in the Applicant; and (v) each person or entity

(other than a Financial Source that the Tribal Gaming Agency has

determined does not require a license under section 6.4.5) that, alone

or in combination with others, has provided financing in connection

with any Gaming Operation or Class III Gaming authorized under this

Compact, if that person or entity provided more than ten percent

(10%) of either the start-up capital or the operating capital, or of a

combination thereof, over a twelve (12)-month period. For purposes

of this subdivision, where there is any commonality of the

characteristics identified in this section 6.4.6, subdivision (c)(i)

through (c)(v), inclusive, between any two (2) or more entities, those

entities may be deemed to be a single entity. For purposes of this

subdivision, a direct controlling interest in the Applicant referred to in

subdivision (c)(iv) excludes any passive investor or anyone who has

an indirect or only a financial interest and does not have the ability to

control, manage or direct the management decisions of the Applicant.

43

(d)

Nothing herein precludes the Tribe or Tribal Gaming Agency from

requiring more stringent licensing requirements.

(e)

In the event an Institutional Investor, as defined in subdivision

(e)(2)(A), directly or indirectly holds shares of a corporation or

membership interests in an Applicant or licensee or parent company

of an Applicant or licensee through its Affiliates, as defined in

subdivision (e)(2)(B), then the Tribal Gaming Agency may excuse

such Institutional Investor from the Licensing requirements under

section 6.0 to provide an application and submit to a background

investigation, unless such Institutional Investor indirectly holds,

through its Affiliates, more than fifteen (15%) of the issued and

outstanding shares or membership interests of an Applicant or

licensee, or parent company of an Applicant or licensee.

(1)

In any case where the Tribal Gaming Agency elects to excuse

an Institutional Investor from the licensing requirements of

section 6.0, the Tribal Gaming Agency shall provide the State

Gaming Agency with the documentation supporting the Tribal

Gaming Agency’s determination that the person or entity

qualifies as an Institutional Investor and that excusing the entity

from the licensing requirements of section 6.0 is in furtherance

of the public interest. The Tribal Gaming Agency shall require

the Institutional Investor to submit to the State Gaming Agency

documentation identifying the persons and entities involved and

the facts supporting the determination that the persons or

entities qualify as an Institutional Investor, and agreeing to be

bound by this Compact, the laws of the Tribe and the California

Gambling Control Act. The Tribal Gaming Agency and the

State Gaming Agency shall confer and make good-faith efforts

to promptly resolve any dispute regarding the Tribal Gaming

Agency’s decision to exclude an Institutional Investor from the

licensing requirements of this section. Any dispute regarding a

decision to exclude an Institutional Investor from the licensing

requirements of this section that cannot be promptly resolved

by the Tribal Gaming Agency and the State Gaming Agency

shall be resolved through the dispute resolution provisions in

section 13.0.

(2)

For purposes of this section, the following definitions shall

apply:

44

(A)

“Institutional Investor” means any: (i) bank as defined in

section 3(a)(6) of the Federal Securities Exchange Act;

(ii) banking, chartered, or licensed lending institution;

(iii) insurance company as defined in section 2(a)(17) of

the Investment Company Act of 1940, as amended; (iv)

chartered or licensed life insurance company or property

and casualty insurance company; (v) investment

company registered under section 8 of the Investment

Company Act of 1940, as amended; (vi) investment

advisor registered under section 203 of the Investment

Advisors Act of 1940, as amended; (vii) collective trust

funds as defined in section 3(c)(11) of the Investment

Company Act of 1940, as amended; (viii) closed end

investment trust; (ix) employee benefit plan or pension

fund that is subject to the Employee Retirement Income

Security Act of 1974, as amended; (x) a state or federal

government pension plan; or (xi) such other person that

the Commission determines is an Institutional Investor

that acquires voting or nonvoting units in the ordinary

course of its investment business and holds those units

for investment purposes only and not for the purpose of

causing, directly or indirectly, the election of a majority

of the board of directors or any change in the corporate

charter, bylaws, management, policies, or operations of

the business entity in which it holds those securities; and

(B)

“Affiliate” means, with respect to any specified person or

entity, whether a natural person, trustee, or corporation,

general partnership, limited partnership, limited liability

company, limited liability partnership, trust, the state,

business association, commission, instrumentality, firm,

joint venture, governmental authority or otherwise

(collectively, “Person”), any other Person that directly or

indirectly, through one (1) or more intermediaries,

controls, is or becomes controlled by, or is or comes

under common control with the specified Person. For

purposes of this definition, “control” means the

possession, direct or indirect, of the power to direct or

cause the direction of the management and policies of a

Person, whether through the ownership of voting

45

securities or other interests, by contract, governmental

authority or otherwise.

Sec. 6.4.7. Suitability Standard Regarding Gaming Licenses.

(a)

In reviewing an application for a tribal gaming license, and in addition

to any standards set forth in the Gaming Ordinance, the Tribal

Gaming Agency shall consider whether issuance of the license is

inimical to public health, safety, or welfare, and whether issuance of

the license will undermine public trust that the Tribe’s Gaming

Operation is free from criminal and dishonest elements and would be

conducted honestly.

(b)

A license may not be issued unless, based on all information and

documents submitted, the Tribal Gaming Agency is satisfied that the

Applicant, and in the case of an entity, each individual identified in

section 6.4.6, meets all the following requirements:

(1)

The person is of good character, honesty, and integrity.

(2)

The person’s prior activities, criminal record (if any),

reputation, habits, and associations do not pose a threat to the

public interest or to the effective regulation and control of

gaming, or create or enhance the dangers of unsuitable, unfair,

or illegal practices, methods, or activities in the conduct of

gaming, or in the carrying on of business and financial

arrangements incidental thereto.

(3)

The person is in all other respects qualified to be licensed as

provided, and meets the criteria established in this Compact,

IGRA, NIGC regulations, the Gaming Ordinance, and any other

criteria adopted by the Tribal Gaming Agency or the Tribe;

provided, however, an Applicant shall not be found to be

unsuitable solely on the ground that the Applicant was an

employee of a tribal gaming operation in California that was

conducted prior to May 16, 2000.

Sec. 6.4.8. Background Investigations of Applicants.

(a)

The Tribal Gaming Agency shall conduct or cause to be conducted all

necessary background investigations reasonably required to determine

that the Applicant is qualified for a gaming license under the

46

standards set forth in section 6.4.7, and to fulfill all applicable

requirements for licensing under IGRA, NIGC regulations, the

Gaming Ordinance, and this Compact. The Tribal Gaming Agency

shall not issue a gaming license, other than a temporary license

pursuant to section 6.4.9, until a determination is made that those

qualifications have been met.

(b)

In lieu of completing its own background investigation, and to the

extent that doing so does not conflict with or violate IGRA or the

Tribe’s Gaming Ordinance, the Tribal Gaming Agency may contract

with the State Gaming Agency for the conduct of background

investigations, may rely on a State determination of suitability

previously issued under a Class III Gaming compact or Secretarial

Procedures involving another tribe and the State, or may rely on a

State Gaming Agency license previously issued to the Applicant, to

fulfill some or all of the Tribal Gaming Agency’s background

investigation obligations.

(c)

An Applicant for a tribal gaming license shall be required to provide

releases to the State Gaming Agency to make available to the Tribal

Gaming Agency background information regarding the Applicant.

The State Gaming Agency shall cooperate in furnishing to the Tribal

Gaming Agency that information, unless doing so would violate state

or federal law, would violate any agreement the State Gaming Agency

has with a source of the information other than the Applicant, or

would impair or impede a criminal investigation, or unless the Tribal

Gaming Agency cannot provide sufficient safeguards to assure the

State Gaming Agency that the information will remain confidential.

(d)

In lieu of obtaining summary criminal history information from the

NIGC, the Tribal Gaming Agency may, pursuant to the provisions in

subdivisions (d) through (i), obtain such information from the

California Department of Justice. If the Tribe adopts an ordinance

confirming that article 6 (commencing with section 11140) of chapter

1 of title 1 of part 4 of the California Penal Code is applicable to

members, investigators, and staff of the Tribal Gaming Agency, and

those members, investigators, and staff thereafter comply with that

ordinance, then, for purposes of carrying out its obligations under this

section, the Tribal Gaming Agency shall be eligible to be considered

an entity entitled to request and receive state summary criminal

47

history information, within the meaning of subdivision (b)(13) of

section 11105 of the California Penal Code.

(e)

The information received shall be used by the Tribal Gaming Agency

solely for the purpose for which it was requested and shall not be

reproduced for secondary dissemination to any other employment or

licensing agency. The unauthorized access and misuse of criminal

offender record information may affect an individual’s civil rights.

Additionally, any person intentionally disclosing information obtained

from personal or confidential records maintained by a state agency or

from records within a system of records maintained by a government

agency may be subject to prosecution.

(f)

For purposes of subdivision (d), the Tribal Gaming Agency shall

submit to the California Department of Justice fingerprint images and

related information required by the California Department of Justice

of all Applicants, as defined by section 2.2, for the purposes of

obtaining information as to the existence and content of a record of

state or federal convictions and state or federal arrests and also

information as to the existence and content of a record of state or

federal arrests for which the California Department of Justice

establishes that the person is free on bail or on his or her recognizance

pending trial or appeal.

(g)

When received, the California Department of Justice shall forward to

the Federal Bureau of Investigation requests for federal summary

criminal history information received pursuant to this section. The

California Department of Justice shall review the information returned

from the Federal Bureau of Investigation and compile and disseminate

a response to the Tribal Gaming Agency.

(h)

The California Department of Justice shall provide a state or federal

level response to the Tribal Gaming Agency pursuant to California

Penal Code section 11105, subdivision (p)(1).

(i)

The Tribal Gaming Agency shall request from the California

Department of Justice subsequent notification service, as provided

pursuant to section 11105.2 of the California Penal Code, for persons

described in subdivision (f) above.

48

Sec. 6.4.9. Temporary Licensing of Gaming Employees.

(a)

If the Applicant has completed a license application in a manner

satisfactory to the Tribal Gaming Agency, and that agency has

conducted a preliminary background investigation, and the

investigation or other information held by that agency does not

indicate that the Applicant has a criminal history or other information

in his or her background that would either automatically disqualify the

Applicant from obtaining a tribal gaming license or cause a reasonable

person to investigate further before issuing a license, or that the

Applicant is otherwise unsuitable for licensing, the Tribal Gaming

Agency may issue a temporary tribal gaming license and may impose

such specific conditions thereon pending completion of the

Applicant’s background investigation, as the Tribal Gaming Agency

in its sole discretion shall determine.

(b)

Special fees may be required by the Tribal Gaming Agency to issue or

maintain a temporary tribal gaming license.

(c)

A temporary tribal gaming license shall remain in effect until

suspended or revoked, or a final determination is made on the

application, or for a period of up to one (1) year, whichever comes

first.

(d)

At any time after issuance of a temporary tribal gaming license, the

Tribal Gaming Agency shall or may, as the case may be, suspend or

revoke it in accordance with the provisions of sections 6.5.1 or 6.5.5,

and the State Gaming Agency may request suspension or revocation

before making a determination of unsuitability.

(e)

Nothing herein shall be construed to relieve the Tribe of any

obligation under part 558 of title 25 of the Code of Federal

Regulations.

Sec. 6.5.0. Tribal Gaming License Issuance.

Upon completion of the necessary background investigation, the Tribal

Gaming Agency may issue a tribal gaming license on a conditional or

unconditional basis. Nothing herein shall create a property or other right of an

Applicant in an opportunity to be licensed, or in a tribal gaming license itself, both

of which shall be considered to be privileges granted to the Applicant in the sole

discretion of the Tribal Gaming Agency.

49

Sec. 6.5.1. Denial, Suspension, or Revocation of Licenses.

(a)

Any Applicant’s application for a tribal gaming license may be

denied, and any license issued may be revoked, if the Tribal Gaming

Agency determines that the application is incomplete or deficient, or

if the Applicant is determined to be unsuitable or otherwise

unqualified for a tribal gaming license.

(b)

Pending consideration of revocation, the Tribal Gaming Agency may

suspend a tribal gaming license in accordance with section 6.5.5.

(c)

All rights to notice and hearing shall be governed by tribal law. The

Applicant shall be notified in writing of the hearing and given notice

of any intent to suspend or revoke the tribal gaming license.

(d)

Except as provided in subdivision (e), upon receipt of notice that the

State Gaming Agency has determined that a person would be

unsuitable for licensure in a gambling establishment subject to the

jurisdiction of the State Gaming Agency, the Tribal Gaming Agency

shall deny that person a tribal gaming license and promptly, and in no

event more than thirty (30) days from the State Gaming Agency

notification, revoke any tribal gaming license that has theretofore been

issued to that person; provided that the Tribal Gaming Agency may, in

its discretion, reissue a tribal gaming license to the person following

entry of a final judgment reversing the determination of the State

Gaming Agency in a proceeding in state court between the Applicant

and the State Gaming Agency conducted pursuant to section 1085 or

1094.5 of the California Code of Civil Procedure, as provided by the

California Gambling Control Act.

(e)

Notwithstanding a determination of unsuitability by the State Gaming

Agency, the Tribal Gaming Agency may, in its discretion, decline to

revoke a tribal gaming license issued to a person employed by the

Tribe pursuant to section 6.4.3, subdivision (e).

Sec. 6.5.2. Renewal of Licenses; Extensions; Further Investigation.

(a)

Except as provided in section 6.4.4, subdivision (c), the term of a

tribal gaming license shall not exceed two (2) years, and application

for renewal of a license must be made prior to its expiration.

Applicants for renewal of a license shall provide updated material, as

50

requested, on the appropriate renewal forms, but, at the discretion of

the Tribal Gaming Agency, may not be required to resubmit historical

data previously submitted or which is otherwise available to the Tribal

Gaming Agency. At the discretion of the Tribal Gaming Agency, an

additional background investigation may be required at any time if the

Tribal Gaming Agency determines the need for further information

concerning the Applicant’s continuing suitability or eligibility for a

license.

(b)

Prior to renewing a license, the Tribal Gaming Agency shall deliver to

the State Gaming Agency copies of all information and documents

received in connection with the application for renewal of the tribal

gaming license, which is not otherwise prohibited or restricted from

disclosure under applicable federal law or regulation, for purposes of

the State Gaming Agency’s consideration of renewal of its

determination of suitability.

(c)

At the discretion of the State Gaming Agency, an additional

background investigation may be required if the State Gaming

Agency determines the need for further information concerning the

Applicant’s continuing suitability for a license.

Sec. 6.5.3. Identification Cards.

(a)

The Tribal Gaming Agency shall require that all persons who are

required to be licensed wear, in plain view at all times while in the

Gaming Facility, identification badges issued by the Tribal Gaming

Agency. The Tribal Gaming Agency may allow temporary exceptions

to this provision for the purposes of authorizing investigators who are

actively investigating a matter within the Gaming Facility to monitor

Gaming Activities.

(b)

Identification badges must display information, including, but not

limited to, a photograph and the person’s name, which is adequate to

enable members of the public and agents of the Tribal Gaming

Agency to readily identify the person and determine the validity and

date of expiration of his or her license.

(c)

Upon request, the Tribe shall provide the State Gaming Agency with

the name, badge identification number (if any), and job title of all

Gaming Employees.

51

Sec. 6.5.4. Fees for Tribal Gaming License.

The fees for all tribal gaming licenses shall be set by the Tribal Gaming

Agency.

Sec. 6.5.5. Suspension of Tribal Gaming License.

The Tribal Gaming Agency shall summarily suspend the tribal gaming

license of any employee if the Tribal Gaming Agency determines that the

continued licensing of the person could constitute a threat to the public health or

safety or may summarily suspend the license of any employee if the Tribal Gaming

Agency determines that the continued licensing of the person may violate the

Tribal Gaming Agency’s licensing or other standards. Any right to notice or

hearing in regard thereto shall be governed by tribal law and comport with federal

procedural due process.

Sec. 6.5.6. State Determination of Suitability Process.

(a)

With respect to Applicants as to whom a determination of suitability

is required, upon receipt of an Applicant’s completed license

application and a determination to issue either a temporary or regular

license, the Tribal Gaming Agency shall transmit within twenty-one

(21) days to the State Gaming Agency for a determination of

suitability for licensure under the California Gambling Control Act a

notice of intent to license the Applicant, together with all of the

following:

(1)

A copy of all tribal license application materials and

information received by the Tribal Gaming Agency from the

Applicant, which is not otherwise restricted from disclosure

under applicable federal law or regulation.

(2)

An original complete set of fingerprint impressions, rolled by a

California state-certified fingerprint roller, or by a person

exempt from state certification pursuant to California Penal

Code section 11102.1, subdivision (a)(2), and which may be on

a fingerprint card or obtained and transmitted electronically.

(3)

A current photograph.

(4)

Except to the extent waived by the State Gaming Agency, such

releases of information, waivers, and other completed and

52

executed forms as have been obtained by the Tribal Gaming

Agency.

(b)

Upon receipt of a written request from a Gaming Resource Supplier or

a Financial Source for a determination of suitability, the State Gaming

Agency shall transmit an application package to the Applicant to be

completed and returned to the State Gaming Agency for purposes of

allowing it to make a determination of suitability for licensure.

(c)

Investigation and disposition of applications for a determination of

suitability shall be governed entirely by State law, and the State

Gaming Agency shall determine whether the Applicant would be

found suitable for licensure in a gambling establishment subject to the

State Gaming Agency’s jurisdiction. Additional information may be

required by the State Gaming Agency to assist it in its background

investigation, to the extent permitted under State law for licensure in a

gambling establishment subject to the State Gaming Agency’s

jurisdiction.

(d)

The Tribal Gaming Agency shall require a licensee to apply for

renewal of a determination of suitability by the State Gaming Agency

at such time as the licensee applies for renewal of a tribal gaming

license.

(e)

Upon receipt of completed license or license renewal application

information from the Tribal Gaming Agency, the State Gaming

Agency may conduct a background investigation pursuant to state law

to determine whether the Applicant is suitable to be licensed for

association with Class III Gaming operations. While the Tribal

Gaming Agency shall ordinarily be the primary source of application

information, the State Gaming Agency is authorized to directly seek

application information from the Applicant. The Tribal Gaming

Agency shall provide to the State Gaming Agency reports of the

background investigations conducted by the Tribal Gaming Agency

and the NIGC and related applications, if any, for Gaming Employees,

Gaming Resource Suppliers, and Financial Sources. If further

investigation is required to supplement the investigation conducted by

the Tribal Gaming Agency, the Applicant will be required to pay the

application fee charged by the State Gaming Agency pursuant to

California Business and Professions Code section 19951, subdivision

(a), but any deposit requested by the State Gaming Agency pursuant

53

to section 19867 of that Code shall take into account reports of the

background investigation already conducted by the Tribal Gaming

Agency and the NIGC, if any. Failure to provide information

reasonably required by the State Gaming Agency to complete its

investigation under State law or failure to pay the application fee or

deposit can constitute grounds for denial of the application by the

State Gaming Agency. The State Gaming Agency and Tribal Gaming

Agency shall cooperate in sharing as much background information as

possible, both to maximize investigative efficiency and thoroughness,

and to minimize investigative costs.

(f)

Upon completion of the necessary background investigation or other

verification of suitability, the State Gaming Agency shall issue a

notice to the Tribal Gaming Agency certifying that the State has

determined that the Applicant is suitable, or that the Applicant is

unsuitable, for licensure in a Gaming Operation and, if unsuitable,

stating the reasons therefore. Issuance of a determination of

suitability does not preclude the State Gaming Agency from a

subsequent determination based on newly discovered information that

a person or entity is unsuitable for the purpose for which the person or

entity is licensed. Upon receipt of notice that the State Gaming

Agency has determined that a person or entity is or would be

unsuitable for licensure, except as provided in section 6.4.3,

subdivision (e), the Tribal Gaming Agency shall deny that person or

entity a license and promptly, and in no event more than thirty (30)

days from the issuance of the State Gaming Agency notification,

revoke any tribal gaming license that has theretofore been issued to

that person or entity; provided that the Tribal Gaming Agency may, in

its discretion, reissue a tribal gaming license to the person or entity

following entry of a final judgment reversing the determination of the

State Gaming Agency in a proceeding in state court between the

Applicant and the State Agency conducted pursuant to section 1085 or

1094.5 of the California Code of Civil Procedure, as provided by the

California Gambling Control Act.

(g)

Prior to denying an application for a determination of suitability, or to

issuing notice to the Tribal Gaming Agency that a person or entity

previously determined to be suitable had been determined unsuitable

for licensure, the State Gaming Agency shall notify the Tribal Gaming

Agency and afford the Tribe an opportunity to be heard. If the State

54

Gaming Agency denies an application for a determination of

suitability, or issues notice that a person or entity previously

determined suitable has been determined unsuitable for licensure, the

State Gaming Agency shall provide that person or entity with written

notice of all appeal rights available under state law.

(h)

The Commission, or its successor, shall maintain a roster of Gaming

Resource Suppliers and Financial Sources that it has determined to be

suitable pursuant to the provisions of this section, or through separate

procedures to be adopted by the Commission. Upon application to the

Tribal Gaming Agency for a tribal gaming license, a Gaming

Resource Supplier that appears on the Commission’s suitability roster

may be licensed by the Tribal Gaming Agency under section 6.4.4,

subdivision (d), and a Financial Source that appears on the

Commission’s suitability roster may be licensed by the Tribal Gaming

Agency under subdivision (f), subject to any later determination by

the State Gaming Agency that the Gaming Resource Supplier or

Financial Source is not suitable or to a tribal gaming license

suspension or revocation pursuant to sections 6.5.1 or 6.5.5; provided

that nothing in this subdivision exempts the Gaming Resource

Supplier or Financial Source from applying for a renewal of a State

determination of suitability.

Sec. 6.6. Submission of New Application.

Nothing in section 6.0 shall be construed to preclude an Applicant who has

been determined to be unsuitable for licensure by the State Gaming Agency, or the

Tribe on behalf of such Applicant, from later submitting a new application for a

determination of suitability by the State Gaming Agency in accordance with

section 6.0, provided that the new application cannot be filed sooner than one (1)

year from when the State Gaming Agency’s finding of unsuitability has become

final under state law.

SECTION 7.0. APPROVAL AND TESTING OF GAMING DEVICES.

Sec. 7.1. Gaming Device Approval.

(a)

No Gaming Device may be offered for play unless all the following

occurs:

(1)

The manufacturer or distributor which sells, leases, or

distributes such Gaming Device (i) has applied for a

55

determination of suitability by the State Gaming Agency at

least fifteen (15) days before it is offered for play, (ii) has not

been found to be unsuitable by the State Gaming Agency, and

(iii) has been licensed by the Tribal Gaming Agency;

(b)

(2)

The software for the game authorized for play on the Gaming

Device has been tested, approved and certified by an

independent gaming test laboratory or state governmental

gaming test laboratory (the “Gaming Test Laboratory”) as

operating in accordance with technical standards that meet or

exceed industry standards;

(3)

A copy of the certification by the Gaming Test Laboratory,

specified in subdivision (a)(2), is provided to the State Gaming

Agency by electronic transmission or by mail, unless the State

Gaming Agency waives receipt of copies of the certification;

(4)

The software for the game authorized for play on the Gaming

Device is tested by the Tribal Gaming Agency to ensure each

game authorized for play on the Gaming Device has the correct

electronic signature prior to operation of the Gaming Device by

the public, or if already inserted, tested prior to being made

available for patron play on the gaming floor;

(5)

The hardware and associated equipment for each type of

Gaming Device has been tested by the Gaming Test Laboratory

prior to operation by the public to ensure operation in

accordance with the standards established by the Tribal Gaming

Agency that meet or exceed industry standards; and

(6)

The hardware and associated equipment for the Gaming Device

has been tested by the Tribal Gaming Agency to ensure

operation in accordance with the manufacturer’s specifications.

Where either the Tribe or the State Gaming Agency requests new

standards for testing, approval, and certification of the software for the

game authorized for play on the Gaming Device pursuant to

subdivision (a)(2), the party requesting the new standards shall

provide the other party with a detailed explanation of the reason(s) for

the request. If the party to which the request is made disagrees with

the request, the State Gaming Agency and the Tribal Gaming Agency

56

shall meet and confer in a good-faith effort to resolve the

disagreement, which meeting and conferring shall include

consultation with an independent Gaming Test Laboratory. If the

disagreement is not resolved within one hundred twenty (120) days of

the request, either party may submit the matter to dispute resolution

under section 13.0 of this Compact.

Sec. 7.2. Gaming Test Laboratory Selection.

(a)

The Gaming Test Laboratory shall be an independent or state

governmental gaming test laboratory recognized in the gaming

industry which (i) is competent and qualified to conduct scientific

tests and evaluations of Gaming Devices, and (ii) is licensed or

approved by any of the following states: Arizona, California,

Colorado, Illinois, Indiana, Iowa, Michigan, Missouri, Nevada, New

Jersey, or Wisconsin. The Tribal Gaming Agency shall submit to the

State Gaming Agency documentation that demonstrates the Gaming

Test Laboratory satisfies (i) and (ii) herein at least thirty (30) days

before the commencement of Gaming Activities pursuant to this

Compact, or if such use follows the commencement of Gaming

Activities, within fifteen (15) days prior to reliance thereon. If, at any

time, the Gaming Test Laboratory’s license and/or approval required

by (ii) herein is suspended or revoked by any of those states or the

Gaming Test Laboratory is found unsuitable by the State Gaming

Agency, then the State Gaming Agency may reject the use of such

Gaming Test Laboratory, and upon such rejection, the Tribal Gaming

Agency shall ensure that such Gaming Test Laboratory discontinues

its responsibilities under this section.

(b)

The Tribe and the State Gaming Agency shall inform the Gaming Test

Laboratory in writing that irrespective of the source of payment of its

fees, the Gaming Test Laboratory’s duty of loyalty runs equally to the

State and the Tribe; provided that if the State Gaming Agency

requests that the Gaming Test Laboratory perform additional work,

the State Gaming Agency shall be solely responsible for the cost of

that additional work.

Sec. 7.3. Maintenance of Records of Testing Compliance.

The Tribal Gaming Agency shall prepare and maintain records of its

compliance with section 7.1 while any Gaming Device is on the gaming floor and

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for a period of one (1) year after the Gaming Device is removed from the gaming

floor, and shall make those records available for inspection by the State Gaming

Agency upon request.

Sec. 7.4. State Gaming Agency Inspections.

(a)

The State Gaming Agency may inspect the Gaming Devices in

operation at the Gaming Facility on a random basis not to exceed four

(4) times annually to confirm that they operate and play properly

pursuant to the applicable technical standards. The State Gaming

Agency shall make a good-faith effort to work with the Tribal Gaming

Agency to minimize unnecessary disruption to the Gaming Operation

including, where appropriate, performing desk audits rather than onsite physical inspections. The inspections may include all Gaming

Device software, hardware, associated equipment, software

maintenance records, and components critical to the operation of the

Gaming Device. The Tribal Gaming Agency shall cooperate with the

State Gaming Agency’s reasonable efforts to obtain information that

facilitates the conduct of remote but effective inspections that

minimize disruption to Gaming Activities. The random inspections

conducted pursuant to this subdivision shall occur during normal

business hours outside of weekends and holidays and shall not remove

from play more than five percent (5%) of the Gaming Devices then in

operation at the Gaming Facility, provided that the five percent (5%)

limitation on removal of Gaming Devices shall not apply where a

Gaming Device, including but not limited to a progressive controller,

makes limiting removal from play to no more than five percent (5%)

infeasible or impossible.

Whenever practicable, the State Gaming Agency shall not require

removal from play any Gaming Device that the State Gaming Agency

determines may be fully and adequately tested while still in play.

(b)

The State Gaming Agency shall provide notice to the Tribal Gaming

Agency of such inspection at or prior to the commencement of the

random inspection, and the Tribal Gaming Agency may accompany

the State Gaming Agency inspector(s).

(c)

The State Gaming Agency may retain and use qualified consultants to

perform the functions authorized or specified herein but any such

consultants shall be bound by the confidentiality and information use

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and disclosure provisions applicable to the State Gaming Agency and

its employees. The State Gaming Agency shall ensure that any

consultants retained by it have met the standards and requirements,

including any background investigations, established by applicable

regulations governing contract employees prior to participating in any

matter under this Compact. The State Gaming Agency shall also take

all reasonable steps to ensure that consultants are free from

conflicting interests in the conduct of their duties under this Compact.

The Tribal Gaming Agency, in its sole discretion, may require a

member or staff of the Tribal Gaming Agency or a representative of

the State Gaming Agency to accompany any consultant at all times

that the consultant is in a non-public area of the Gaming Facility.

Sec. 7.5. Technical Standards.

The Tribal Gaming Agency shall provide to the State Gaming Agency

copies of its regulations for technical standards applicable to the Tribe’s Gaming

Devices at least thirty (30) days before the commencement of the Gaming

Operation and at least thirty (30) days before the effective date of any material

revisions to the regulations, unless exigent circumstances require that any revisions

to the regulations take effect sooner in order to ensure game integrity or otherwise

to protect the public or the Gaming Operation, in which event the revisions to the

regulations shall be provided to the State Gaming Agency as soon as reasonably

practicable.

Sec. 7.6. Transportation of Gaming Devices.

(a)

Subject to the provisions of subdivision (b), the Tribal Gaming

Agency shall not permit any Gaming Device to be transported to or

from the Tribe’s Indian lands except in accordance with procedures

established by agreement between the State Gaming Agency and the

Tribal Gaming Agency and upon at least ten (10) days’ notice to the

Sheriff’s Department for the County.

(b)

Transportation of a Gaming Device from a Gaming Facility within

California is permissible only if:

(1)

The final destination of the Gaming Device is a gaming facility

of any tribe in California that has a Class III Gaming compact

with the State or Secretarial Procedures that makes lawful the

receipt of such Gaming Device;

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(2)

The final destination of the Gaming Device is any other state in

which possession of the Gaming Device is made lawful by that

state’s law or by tribal-state compact or Secretarial Procedures;

(3)

The final destination of the Gaming Device is another country,

or any state or province of another country, wherein possession

of the Gaming Device is lawful; or

(4)

The final destination is a location within California for testing,

repair, maintenance, or storage by a person or entity that has

been licensed by the Tribal Gaming Agency and has been found

suitable for licensure by the State Gaming Agency.

Any Gaming Device transported from or to the Tribe’s Indian lands in

violation of this section 7.6, or in violation of any permit issued pursuant thereto, is

subject to summary seizure by California peace officers in accordance with

California law.

SECTION 8.0. INSPECTIONS.

Sec. 8.1. Investigation and Sanctions.

(a)

The Tribal Gaming Agency shall investigate any reported violation of

this Compact and shall require the Gaming Operation to correct the

violation upon such terms and conditions as the Tribal Gaming

Agency determines are necessary.

(b)

The Tribal Gaming Agency shall be empowered by the Gaming

Ordinance to impose fines or other sanctions within the jurisdiction of

the Tribe against gaming licensees who interfere with or violate the

Tribe’s gaming regulatory requirements and obligations under IGRA,

NIGC gaming regulations, the Gaming Ordinance, or this Compact as

long as the fines or sanctions comport with federal due process.

(c)

The Tribal Gaming Agency shall report violations of this Compact

that pose a substantial threat to gaming integrity, public health and

safety or the environment, or continued violations that, if isolated

might not require reporting, but cumulatively pose a substantial threat

to gaming integrity, public health and safety, or the environment, and

any failures to comply with the Tribal Gaming Agency’s orders to the

Commission and the Bureau of Gambling Control in the California

Department of Justice within ten (10) days of discovery.

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Sec. 8.2. Assistance by State Gaming Agency.

The Tribe may request the assistance of the State Gaming Agency whenever

it reasonably appears that such assistance may be necessary to carry out the

purposes described in section 8.1, or otherwise to protect public health, safety, or

welfare.

Sec. 8.3. Access to Premises by State Gaming Agency; Notification;

Inspections.

(a)

Notwithstanding that the Tribe and its Tribal Gaming Agency have

the primary responsibility to administer and enforce the regulatory

requirements of this Compact, the State Gaming Agency, including

but not limited to any consultants retained by it, shall have the right to

inspect the Tribe’s Gaming Facility, and all Gaming Operation or

Facility records relating to Class III Gaming as is reasonably

necessary to ensure Compact compliance, including such records

located in off-site facilities dedicated to their storage subject to the

conditions in subdivisions (b), (c), and (d). If the Tribe objects to the

State’s determination of the areas included within any inspection, the

matter shall be resolved in accordance with the dispute resolution

provisions of section 13.0. The State Gaming Agency shall ensure

that any consultants retained by it have met the standards and

requirements, including any background investigations, established by

applicable regulations governing contract employees prior to

participating in any matter under this Compact. The State Gaming

Agency shall also take all reasonable steps to ensure that consultants

are free from conflicting interests in the conduct of their duties under

this Compact. The Tribal Gaming Agency, in its sole discretion, may

require a member or staff of the Tribal Gaming Agency or a

representative of the State Gaming Agency to accompany any

consultant at all times that the consultant is in a non-public area of the

Gaming Facility.

(b)

Except as provided in section 7.4, the State Gaming Agency may

inspect public areas of the Gaming Facility at any time without prior

notice during normal Gaming Facility business hours.

(c)

Inspection of areas of the Gaming Facility not normally accessible to

the public may be made at any time the Gaming Facility is open to the

public, immediately after the State Gaming Agency’s authorized

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inspector notifies the Tribal Gaming Agency of his or her presence on

the premises, presents proper identification, and requests access to the

non-public areas of the Gaming Facility. The Tribal Gaming Agency,

in its sole discretion, may require a member of the Tribal Gaming

Agency to accompany the State Gaming Agency inspector at all times

that the State Gaming Agency inspector is in a non-public area of the

Gaming Facility. If the Tribal Gaming Agency imposes such a

requirement, it shall require such member to be available at all times

for those purposes and shall ensure that the member has the ability to

gain immediate access to all non-public areas of the Gaming Facility.

(d)

Nothing in this Compact shall be construed to limit the State Gaming

Agency to one (1) inspector during inspections.

Sec. 8.4. Inspection, Copying and Confidentiality of Documents.

(a)

Inspection and copying of Gaming Operation papers, books, and

records may occur at any time, immediately after the State Gaming

Agency gives notice to the Tribal Gaming Agency, during the hours

from 8:00 a.m. to 5:00 p.m. Monday through Friday, and at any other

time that a Tribal Gaming Agency employee, is available onsite with

physical access to offices, including off-site facilities, where the

papers, books, and records are kept. The Tribe shall cooperate with,

and cannot refuse, the inspection and copying, provided that the State

Gaming Agency inspectors cannot require copies of papers, books, or

records in such volume that it unreasonably interferes with the normal

functioning of the Gaming Operation or Gaming Facility.

(b)

In lieu of onsite inspection and copying of Gaming Operation papers,

books, and records by its inspectors, the State Gaming Agency may

request in writing that the Tribal Gaming Agency provide copies of

such papers, books, and records as the State Gaming Agency deems

necessary to ensure compliance with the terms of this Compact. The

State Gaming Agency’s written request shall describe those papers,

books, and records requested to be copied with sufficient specificity to

reasonably identify the requested documents. Within ten (10) days

after it receives the request, or such other time as the State Gaming

Agency may agree in writing, the Tribal Gaming Agency shall

provide one (1) copy of the requested papers, books, and records to

the requesting State Gaming Agency. An electronic version of the

requested papers, books, and records may be submitted to the State

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Gaming Agency in lieu of a paper copy so long as the software

required to access the electronic version is reasonably available to the

State Gaming Agency and the State Gaming Agency does not object.

(c)

Notwithstanding any other provision of California law, any

confidential information and records, as defined in subdivision (d),

that the State Gaming Agency obtains or copies pursuant to this

Compact shall be, and remain, the property solely of the Tribe;

provided that such confidential information and records and copies

may be retained by the State Gaming Agency as is reasonably

necessary to assure the Tribe’s compliance with this Compact or to

complete any investigation of suspected criminal activity; and

provided further that the State Gaming Agency may provide such

confidential information and records and copies to federal law

enforcement and other state agencies or consultants that the State

deems reasonably necessary in order to assure the Tribe’s compliance

with this Compact, in order to renegotiate any provision thereof, or in

order to conduct or complete any investigation of suspected criminal

activity in connection with the Gaming Activities or the operation of

the Gaming Facility or the Gaming Operation.

(d)

For the purposes of this section 8.4, “confidential information and

records” means any and all information and records received from the

Tribe pursuant to the Compact, except for information and documents

that are in the public domain.

(e)

The State Gaming Agency and all other state agencies and consultants

to which it provides information and records obtained pursuant to

subdivisions (a) or (b) of this section, which are confidential pursuant

to subdivision (d), will exercise care in the preservation of the

confidentiality of such information and records and will apply the

highest standards of confidentiality provided under California state

law to preserve such information and records from disclosure until

such time as the information or record is no longer confidential or

disclosure is authorized by the Tribe, by mutual agreement of the

Tribe and the State, or pursuant to the arbitration procedures under

section 13.2. The State Gaming Agency and all other state agencies

and consultants may disclose confidential information or records as

necessary to fully adjudicate or resolve a dispute arising pursuant to

the Compact, in which case the State Gaming Agency and all other

state agencies and consultants agree to preserve confidentiality to the

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greatest extent feasible and available. Before the State Gaming

Agency provides confidential information and records to a consultant

as authorized under subdivision (c), it shall enter into a confidentiality

agreement with that consultant that meets the standards of this

subdivision.

(f)

In the case of any disclosure of confidential information and records

compelled by judicial process, the State Gaming Agency will

endeavor to give the Tribe prompt notice of the order compelling

disclosure and a reasonable opportunity to interpose an objection

thereto with the court. The Tribe may avail itself of any and all

remedies under State law for the improper disclosure of confidential

information and records.

(g)

The Tribal Gaming Agency and the State Gaming Agency shall confer

regarding protocols for the release to law enforcement agencies of

information obtained during the course of background investigations.

(h)

Confidential information and records received by the State Gaming

Agency from the Tribe in compliance with this Compact, or

information compiled by the State Gaming Agency from those

confidential records, shall be exempt from disclosure under the

California Public Records Act, California Government Code section

6250 et seq.

(i)

Notwithstanding any other provision of this Compact, the State

Gaming Agency shall not be denied access to papers, books, records,

equipment, or places where such access is reasonably necessary to

ensure compliance with this Compact or to conduct or complete an

investigation of suspected criminal activity in connection with the

Gaming Activities or the operation of the Gaming Facility or the

Gaming Operation.

Sec. 8.5. Cooperation with Tribal Gaming Agency.

The State Gaming Agency shall meet periodically with the Tribal Gaming

Agency and cooperate in all matters relating to the enforcement of the provisions

of this Compact and its Appendices.

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Sec. 8.6. Compact Compliance Review.

The State Gaming Agency is authorized to conduct an annual Compact

compliance review (also known as a “site visit”) to ensure compliance with all

provisions of this Compact and any appendices hereto. Upon the discovery of an

irregularity that the State Gaming Agency reasonably determines may be a threat

to gaming integrity or public safety, and after consultation with the Tribal Gaming

Agency, the State Gaming Agency may conduct additional periodic reviews in

order to ensure compliance with all provisions of this Compact and its appendices.

Nothing in this section shall be construed to supersede any other audits,

inspections, investigations, and monitoring authorized by this Compact.

Sec. 8.7. Waiver of Materials.

The State Gaming Agency shall retain the discretion to waive, in whole or in

part, receipt of materials otherwise required by this Compact to be provided to the

State Gaming Agency by the Tribal Gaming Agency or the Tribe.

SECTION 9.0. RULES AND REGULATIONS FOR THE OPERATION

AND MANAGEMENT OF THE GAMING OPERATION AND FACILITY.

Sec. 9.1. Adoption of Regulations for Operation and Management;

Minimum Standards.

It is the responsibility of the Tribal Gaming Agency to conduct on-site

gaming regulation and control in order to enforce the terms of this Compact,

IGRA, NIGC gaming regulations, State Gaming Agency regulations, and the

Gaming Ordinance, to protect the integrity of the Gaming Activities and the

Gaming Operation for honesty and fairness, and to maintain the confidence of

patrons that tribal governmental gaming in California meets the highest standards

of fairness and internal controls. To meet those responsibilities, the Tribal Gaming

Agency shall be vested with the authority to promulgate, and shall promulgate,

rules and regulations governing, at a minimum, the following subjects pursuant to

the standards and conditions set forth therein:

(a)

The enforcement of all relevant laws and rules with respect to the

Gaming Activities, Gaming Operation, and Gaming Facility, and the

conduct of investigations and hearings with respect thereto, and to any

other subject within its jurisdiction.

(b)

The physical safety of Gaming Facility patrons and employees, and

any other person while in the Gaming Facility. Except as provided in

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section 12.2, nothing herein shall be construed, however, to make

applicable to the Tribe any State laws, regulations, or standards

governing the use of tobacco.

(c)

The physical safeguarding of assets transported to, within, and from

the Gaming Facility.

(d)

The prevention of illegal activity within the Gaming Facility or with

regard to the Gaming Operation or Gaming Activities, including, but

not limited to, the maintenance of employee procedures and a

surveillance system as provided in subdivision (e).

(e)

Maintenance of a closed-circuit television surveillance system

consistent with industry standards for gaming facilities of the type and

scale operated by the Tribe, which system shall be approved by, and

may not be modified without the approval of, the Tribal Gaming

Agency. The Tribal Gaming Agency shall have current copies of the

Gaming Facility floor plan and closed-circuit television system at all

times.

(f)

The recording of any and all occurrences within the Gaming Facility

that deviate from normal operating policies and procedures

(hereinafter “incidents”). The regulations shall provide that the Tribal

Gaming Agency shall transmit copies of incident reports that it

reasonably believes concern a significant or continued threat to public

safety or gaming integrity to the State Gaming Agency forthwith. The

procedure for recording incidents pursuant to the regulations shall also

do all of the following:

(1)

Specify that security personnel record all incidents, regardless

of an employee’s determination that the incident may be

immaterial (all incidents shall be identified in writing).

(2)

Require the assignment of a sequential number to each report.

(3)

Provide for permanent reporting in indelible ink in a bound

notebook from which pages cannot be removed and in which

entries are made on each side of each page and/or in electronic

form, provided the information is recorded in a manner so that,

once the information is entered, it cannot be deleted or altered

and is available to the State Gaming Agency pursuant to

sections 8.3 and 8.4.

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(4)

Require that each report include, at a minimum, all of the

following:

(A)

The record number.

(B)

The date.

(C)

The time.

(D)

The location of the incident.

(E)

A detailed description of the incident.

(F)

The persons involved in the incident.

(G)

The security department employee assigned to the

incident.

(g)

The establishment of employee procedures designed to permit

detection of any irregularities, theft, cheating, fraud, or the like,

consistent with industry practice.

(h)

Maintenance of a list of persons permanently excluded from the

Gaming Facility who, because of their past behavior, criminal history,

or association with persons or organizations, pose a threat to the

integrity of the Gaming Activities of the Tribe or to the integrity of

regulated gambling within the State. The Tribal Gaming Agency shall

transmit a copy of the list to the State Gaming Agency quarterly and

shall make a copy of the current list available to the State Gaming

Agency upon request. Notwithstanding anything in this Compact to

the contrary, the State Gaming Agency is authorized to make the

copies of the list available to other tribal gaming agencies, to licensees

of the Commission, the California Horse Racing Board, and other law

enforcement agencies. To the extent permissible under law, the State

Gaming Agency may share with the Tribal Gaming Agency

information about individuals permanently excluded from other tribal

gaming facilities or other gaming establishments within California.

(i)

The conduct of an audit, at the Tribe’s expense, of the annual financial

statements of the Gaming Operation by an independent certified

public accountant, in accordance with the auditing and accounting

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standards for audits of casinos of the American Institute of Certified

Public Accountants.

(j)

Submission to, and prior approval by, the Tribal Gaming Agency of

the rules and regulations of each Class III Gaming Activity to be

operated by the Tribe, and of any changes in those rules and

regulations. No Class III Gaming Activity may be played that has not

received Tribal Gaming Agency approval.

(k)

The obligation of the Gaming Facility and the Gaming Operation to

maintain a copy of the rules, regulations, and procedures for each

game as played, including, but not limited to, the method of play and

the odds and method of determining amounts paid to winners.

(l)

Specifications and standards to ensure that information regarding the

method of play, odds, and payoff determinations is visibly displayed

or available to patrons in written form in the Gaming Facility and to

ensure that betting limits applicable to any gaming station is displayed

at that gaming station.

(m)

Maintenance of a cashier’s cage in accordance with industry standards

for such facilities.

(n)

Specification of minimum staff and supervisory requirements for each

Gaming Activity to be conducted.

(o)

Technical standards and specifications in conformity with the

requirements of this Compact for the operation of Gaming Devices

and other games authorized herein to be conducted by the Tribe.

Sec. 9.1.1. Minimum Internal Control Standards (MICS).

(a)

The Tribe shall conduct its Gaming Activities pursuant to an internal

control system that implements minimum internal control standards

for Class III Gaming that are no less stringent than those contained in

the Minimum Internal Control Standards of the NIGC (25 C.F.R.

§ 542), as they existed on October 19, 2006, and as they may

thereafter be amended, without regard to the NIGC’s authority to

promulgate, enforce, or audit the standards. These standards are

posted on the State Gaming Agency website(s) and are referred to

herein as the “Compact MICS.” This requirement is met through

compliance with the provisions set forth in this section and in section

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9.1 or in the alternative by compliance with the statewide uniform

regulation CGCC-8, as it exists currently and as it may hereafter be

amended.

(b)

Before commencement of Gaming Operations, the Tribal Gaming

Agency shall, in accordance with the Gaming Ordinance, establish

written internal control standards for the Gaming Facility that shall:

(i) provide a level of control that equals or exceeds the minimum

internal control standards set forth in the Compact MICS, as they

exist currently and as they may be revised; (ii) contain standards for

currency transaction reporting that comply with title 31 Code of

Federal Regulations part 103, as it exists currently and as it may

hereafter be amended; (iii) satisfy the requirements of section 9.1;

(iv) be consistent with this Compact; and (v) require the Gaming

Operation to comply with the internal control standards.

(c)

The Gaming Operation shall operate the Gaming Facility pursuant to

a written internal control system. The internal control system shall

comply with and implement the internal control standards

established by the Tribal Gaming Agency pursuant to subdivision (b)

of this section 9.1.1. The internal control system, and any proposed

changes to the system, must be approved by the Tribal Gaming

Agency prior to implementation. The internal control system shall

be designed to reasonably assure that: (i) assets are safeguarded and

accountability over assets is maintained; (ii) liabilities are properly

recorded and contingent liabilities are properly disclosed; (iii)

financial records including reco

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